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Question: Should TM PS3 have kept a multiplayer/online focus?



« Created by: MoshTMA on: 08/28/23 at 03:48:26 »

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Should TM PS3 have kept a multiplayer/online focus (Read 165 times)
MoshTMA
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Should TM PS3 have kept a multiplayer/online focus
08/28/23 at 03:48:26
 
This section of the forum has been so inactive I might as well request it removed but I'll make a new post anyway. Part of TM PS3's failure to generate more hype for the Twisted Metal series was the problematic online service; an abundance of network errors and crashes. In theory had the game went with EatSleepPlay's original intended plan of a multiplayer focused game then perhaps the experience would have been better and the game would have been more successful. However, some would argue that Twisted Metal needs a story. At this point, there is merit to that argument; Maybe had the PS3 game not had a story at all we wouldn't even have got a Twisted Metal TV show; since that show is drawing on the spirit and disconnected lore of Twisted Metal more than the gameplay aspects and succeeding in that formula even without the presence of a new TM game (maybe that helps? lol). The show itself was sort of the aftermath of Sony's failed Twisted Metal movie idea that would have likely been in the style of the PS3 game as they had intended the movie to come out not long after the game before its would-be expensive existence could not be justified. But some might argue had Twisted Metal PS3 focused on multiplayer it would have still been a turn-off for the traditionalists; vehicle swapping in-game, aerial vehicles, an over abundance of turbos/healths/mega machine guns/homing & automatic hit weapons, and only 4 factions in which to choose from; and also Juggernaut who got more hate than Twisted Metal 3 & 4 combined. Others may argue these were welcome additions and an evolution of the Twisted formula, or may at the least praise the game's attempt at trying something different with team modes, like the capture the flag -ish Nuke mode for instance; however, reality was it was a barely played mode. So for all the innovation ESP put in the 2012 title much of it was dismissed as an unnecessary innovation that we didn't need. But it should be noted that EatSleepPlay & Sony really were not interested in making a game for the traditionalists; don't let that TMAlliance special thanks fool you. It was pretty clear from behind the scenes interviews that this game was only partly for the traditionalists; it was really meant to create a new generation of Twisted Metal fans... who would then um, create an even new generation of TM fans who got born as a result of Valentine's Day Twisted Metal sex... (pause) Well, how did that turn out? There hasn't been a game since, although we certainly have been so starved for one many fans are treating the new television series as a new game because there ain't anything on the horizon. Do you think the trajectory of the property would have been better if EatSleepPlay had their shit together back in the day and released a more focused online title?

Maybe.

https://www.youtube.com/watch?v=vIOx28BbLag

https://www.youtube.com/watch?v=H-_DXzdvZ0E

https://www.youtube.com/watch?v=3bIgfvXi_bc
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Re: Should TM PS3 have kept a multiplayer/online focus
Reply #1 - 08/28/23 at 18:21:21
 
Absolutely if ESP had their shit together TMPS3 would've succeeded. We were all hyped as hell about it coming out and I bought a PS3 mainly because of it. The best I can remember of it was just the online disconnects, and problems just getting a match together. It was truly sad. That to me, was the ultimate thing that made just not play it. If I can't play with my friends, there's no point in playing for me.


But it should be noted that EatSleepPlay & Sony really were not interested in making a game for the traditionalists; don't let that TMAlliance special thanks fool you. It was pretty clear from behind the scenes interviews that this game was only partly for the traditionalists; it was really meant to create a new generation of Twisted Metal fans...

Correct me if I'm wrong but, wasn't this the biggest reason why Jaffe stopped "talking" to us at TMA, or just ignored feedback and such? Not like alot of what was said back then was very nice, as it was pretty warranted but still, I think that was when Jaffe literally said Fuck You guys or something?

Either way, yea.....I can nuke this for you if you want. LOL
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Re: Should TM PS3 have kept a multiplayer/online focus
Reply #2 - 08/29/23 at 03:08:06
 
Magnum wrote on 08/28/23 at 18:21:21:
Absolutely if ESP had their shit together TMPS3 would've succeeded. We were all hyped as hell about it coming out and I bought a PS3 mainly because of it. The best I can remember of it was just the online disconnects, and problems just getting a match together. It was truly sad. That to me, was the ultimate thing that made just not play it. If I can't play with my friends, there's no point in playing for me.


But it should be noted that EatSleepPlay & Sony really were not interested in making a game for the traditionalists; don't let that TMAlliance special thanks fool you. It was pretty clear from behind the scenes interviews that this game was only partly for the traditionalists; it was really meant to create a new generation of Twisted Metal fans...

Correct me if I'm wrong but, wasn't this the biggest reason why Jaffe stopped "talking" to us at TMA, or just ignored feedback and such? Not like alot of what was said back then was very nice, as it was pretty warranted but still, I think that was when Jaffe literally said Fuck You guys or something?

Either way, yea.....I can nuke this for you if you want. LOL


I remember an article that specifically made mention that Jaffe had intended the game to have a proper Beta that would have incorporated TMAlliance, but then the game never had a proper Beta. Wish I could provide a link but I believe that article is long gone.
Despite the lack of beta it had some ineffective testers; and one of them came to TMA to post, before he left with a fucking attitude, but there was all sorts of bad blood when that game came out that could have been avoided had TMAlliance community members participated in a beta and worked out some of the gameplay issues. TMA could have at least told the developers the importance of kicking an idle player from an online match, lol. Stuff like that should be common sense though. But instead they made a game trophy named after TMA… woo-hoo! The TMA trophy involved not using a Garage… yeah, because TMA would not even have allowed that stupid idea in the game!

But in fairness to Jaffe he was never big on the antics of TMA; was never a brawl on the wall fellow. Back when the tmalliance.com URL was made after TMA upgraded from a subdomain to a more complete site all the brawl/comedy stuff was toned down for Jaffe & Incog’s sake, haha; He was never into that side of TMA, obviously, even though it’s what made TMA unique in comparison to the other, tamer & more uptight Twisted Metal sites that Scott Campbell preferred because Scott Campbell is a pussy. But eventually when TMA went dark and was like an auction site for years (Bjyman sold his house to buy that crap) during the TMHO era and it returned to this temporary permanent forum there was really no way to obscure the crazy posts, lol, and us mods here were overwhelmed by the negative response of TM ps3’s launch and then many branched off to do their own TM thing like a bunch of fags! (Audience gasps in shock) Just kidding, just kidding, but not really, because the thing about TMA was it was always intended for Mature Audiences (lol, even though it was mostly immature teens back in the day). There used to be a disclaimer for that… oh well, another thing we lost.

But Jaffe did not immediately disconnect from TMA after launch, the controversy around launch had more to do with some totally twisted post that sounded racist relating to the TMX soundtrack using rap (dickheads posted similar stuff on Twitter recently for the TM peacock series soundtrack; but whatever, fuck them, good music is good music, end of fucking story). Jaffe was for a brief time supportive of Mortimer’s TMA Youtube page that covered the PS3 game pretty well, but from what I gather Jaffe wanted what TMA used to be - a real site - and Mortimer didn’t feel like delivering that based off the reception & lack of support of the PS3 game, and no TV show is bringing a classic version of TMA back either (that’s okay, facebook twisted metal groups got you covered with 24/7 content related to the show; thousands of sweet tooth fan art images for you to react to). This site only stays up because whenever it goes down I contact Mort (who contacts Wolf) and they make sure it doesn’t completely disappear. That’s my job. I don’t get paid for it, but that’s okay. Some will disrespect Mortimer over the lack of a classic TMA site but look back in time and you will see he never misled us; clearly was a TM2 World Tour dude, not the ordinary TM fanboy. A lot of the TM2 hardcores kind of gave up on the series a long time ago. I do not blame them. They are a wise, intelligent group of fans.

But yeah, this TMX section of TMA is kind of bogus; even the TV show deserves a section more than TMX at this point, and TMX can be discussed on Totally Twisted anyway so this board is unnecessary. We only need the other 4 sections; Totally Twisted, Brawl on the Wall, TM:BLACK, & fan fiction.
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Re: Should TM PS3 have kept a multiplayer/online focus
Reply #3 - 09/03/23 at 22:22:49
 
Man......I'm glad someone has a better memory than I do. I'm glad you got the keys to this shit.



This site only stays up because whenever it goes down I contact Mort (who contacts Wolf) and they make sure it doesn’t completely disappear. That’s my job. I don’t get paid for it, but that’s okay. Some will disrespect Mortimer over the lack of a classic TMA site but look back in time and you will see he never misled us; clearly was a TM2 World Tour dude, not the ordinary TM fanboy. A lot of the TM2 hardcores kind of gave up on the series a long time ago. I do not blame them. They are a wise, intelligent group of fans.

That's another thing, and I'm guilty of it myself. It takes alot to just keep a website running, much less keep it moderated. Just the money factor alone is something that is hard to keep up. Psyco7 spent alot of money keeping Bastards site going for a bit. We also had a choice to donate at old TMA too.

So yea. Thanks for keeping the lights on Mosh and Wolfenhex. Glad Mort is still around in the world.

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