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TMB Reverse Reverse (Read 676 times)
MANHOLE REF
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TMB Reverse Reverse
05/04/23 at 10:15:05
 
First of all, you guys are awesome!
The original TM is my favorite game of all time.
I am wondering if you can help me, or at least give me insight on something. Do any of you know why it is, or if there's anything that can be done about it, that in TMB when reversing vehicles, the controls are in reverse?
Sadly this is really affecting my ability to enjoy this game...Three decades of muscle memory is a lot to fight against!
I've been looking forward to playing this game for ages. I imagined it could really be my holy grail. I bought it when it released but I had moved and none of my new friends were into it and all I remember about the solo campaign was dying a lot. My love of the original game has always burned strongly, and now I am finally going to give TMB a try, and for whatever reason reverse controls are reverse, unlike any vehicle game I've ever played, and I play them a lot! I guess I might get used to over time but it's so annoying right now! Why did they have to do this?! I drive in reverse almost more than forward and I'm constantly having to correct myself and I end up laying mines and just getting frustrated, when everything else is perfect! Agh! I'm sure a lot of you also play TM2 online (and GTA or any other vehicle game ever made...) and so how do you adjust when going to TMB?? Thanks in advance for any responses. Cheers!
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Kilrgrn
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Re: TMB Reverse Reverse
Reply #1 - 05/07/23 at 09:18:23
 
Hello, welcome welcome.

Your issue is extremely valid.
I was a TM2PC player and like its console counterpart, the reverse was standard.
Suddenly TMB comes along and flips it in the opposite direction. It can be entirely alienating!

I managed to practice and practice in TMB Online and I was able to make it finally stick. Better yet I was able to maintain my reversing in TM2PC as well.

It's totally possible to stick with it and learn, but I wouldn't blame you if it felt too uncomfortable to continue.

I can't attest for why they made the change, but it's something that baffles me to this day.
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MANHOLE REF
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I Love Space Jam!

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Re: TMB Reverse Reverse
Reply #2 - 05/13/23 at 18:25:11
 
Thanks for the reply!
I've only had one other chance to play it since...was still having difficulties.
Reminds me of when I play a FPS without y-axis inverted, just not my ingrained habit, and is hard to get used to. And unfortunately delayed and wrong natural reactions are especially bad in these types of demanding action games.
Oh well. I was getting better after about an hour. It'll just take time. I was hoping I could just seamlessly jump right in to gaming heaven but I see now it's going to take quite the adjustment. But that's fine. I can tell everything else is car combat bliss!
Thanks for listening and responding! Adios!
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MANHOLE REF
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I Love Space Jam!

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Re: TMB Reverse Reverse
Reply #3 - 05/29/23 at 02:07:18
 
So I also own TM PS3 but I haven't played it really at all either but I was curious how that game handled in reverse and...it's all backwards just like TMB !!!
I swear I am not trying to be a nitpicking nerd I just find this to be outrageous! I literally cannot name one other vehicle game that is like this!
What is so crazy is in both games if you hold left or right the whole time and switch from forward to reverse you can see the tires changing directions as if the wheel was being turned in the opposite direction! Insanity!
If I were to ever attend a Q&A session with the developers this is the number one thing I would certainly want to inquire about...WHY??!?
Furthermore on the small chance that the studio making the new PS5 game is listening...PLEASE don't perpetuate this madness!!!
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Kilrgrn
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Re: TMB Reverse Reverse
Reply #4 - 06/09/23 at 06:22:07
 
TMX got it wrong too??

Oh man. Been a while since I played the game. I've become so adjusted to both styles that I might not have noticed.

In the new Car combat game being made by Kromsalovo have a toggle option to swap the reverse styles so that it wont alienate ANY TM player. We asked him to add it and it didn't take him more than a day to implement it and make it work.

Honestly that is just bizarre. Even the 989 games got that correct out the gate. Gawd.
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