-Kilrahi-
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When did you first play TM2? Is this a first run, or have you loved it for years?
I completely agree that there are issues with it that I think in a modern game or a "remaster" we would want to eliminate. However, generally most of us have a huge deference and respect for this game because without it it's highly unlikely ANY of the other TMs besides TM1 would exist. It IS the game that took car combat to the next level of depth.
With that said, I would fine tune the following:
1. More weapon pick ups - as you noticed, freezing and ramming is a HUGE focus of the game. More so than any other TM game (especially the PC version). Those of us (like myself) who prefer the weapons take center stage could certainly use more of those.
2. Fix damage amounts - yeah, it IS stupid that homing missiles do more damage than fire missiles.
3. Improve the AI - Yes, it's not necessarily the best, though there is still some uniqueness to them if you watch closely, In fact, as sad as it is, the AI for TM2 is arguably far better than the AI for TMSP3, released about a decade and a half later.
4. Fix car control (this isn't one you mentioned, but one I feel strongly about). It shouldn't feel like when you're behind the wheel of a sports car it controls worse than a real life dump truck. Unfortunately, that's often how the bouncy crazy feel of TM2 is. That is NOT to say that you can't learn to control them very well, but they naturally control a bit like jumping beans.
There's a lot of depth in there though that you just haven't discovered. One of the best players of all time was amazing with the two cars you trashed (Twister and Grasshopper). They are high skill cars, but in the hands of a pro they are devastating.
TM2 is not my favorite (that's TMB) of the TMs, but it IS my second favorite, and it leads by a wide margin.
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