MoshfieldAsylum
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Guys, the artist-song name is in the video description, you don't need an app...
Maximum Sexy Pigeon - Landfall
It was on the Carmageddon Reincarnation Soundtrack
And honestly, the canceled DLC doesn't bother me too much. Don't get me wrong, Yellow Jacket, Crazy 8, Twister, and Mr. Slam are all vehicles I liked in their respective games but the DLC would not have included a story or driver for any of them, and likely one of those DLC vehicles would further imbalance the game... Crazy 8 would have been a nightmare with all the healths on the maps, as his weakness in TMB was his armor, it wouldn't be so much a weakness in TMX. Same with Twister who'd have a perfect special for max combos. Mr. Slam would have been another ramming menace for light armored cars to worry about. The only DLC vehicle that I think would have been okay is Yellow Jacket. Can't really see YJ being a problem in TMX, so I guess YJ I would have been cool with. I would have been cool with Pit Viper too. Apparently PV was considered for DLC if I remember right but a model was never made, but in the Sunsprings map the school buses have her alias/fake name Fortin on the side, so there is at least a reference. Likewise Diablo Pass had some bulldozers in them that felt like a subtle Mr. Slam reference.
But yeah, even if TMX sold better the DLC might have been canceled anyway because Jaffe left EatSleepPlay and the development team were overwhelmed with the launch issues the game had. It would have been risky for Sony to green light price-y DLC (probably 5 US dollars per vehicle) given the future of ESP was in doubt and there was no certainty the game's online could be optimized and sustain a large player base.
Personally I think they should have included some of those vehicles in the game to begin with - leaving them out doesn't make much sense. It was bad enough early buyers had to pre-order just to get Axel, and that there were a couple vehicles similar to each other in the roster (Death Warrant/Roadkill, Kamikaze/Crimson Fury), and that Hammerhead is not playable... but to know they held out on including classic vehicles is ridiculous. I would have preferred the game max out with the vehicles at launch... and then for DLC they could have had new maps/weapons/story chapters/or new factions instead.
The whole way fighting games, like Mortal Kombat and Street Fighter, have it where you have to shell out another 5 bucks for a new fighter, or buy a bundle of fighters for 20 is bullshit. It would have been bullshit for Twisted Metal as well.
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