Ripzsaur wrote on 10/08/18 at 03:44:53:
Is there a source for the original concept or is that theory? Interesting, I had never heard of that. I don't know how I feel about it though.
Well, yeah. As said in the original reply, the Dark Tooth ending clearly hints at the next direction for the series. Plus, TMB's Minion ending begins to setup the concept of multiple universes.
As Mosh points out, the other clear indicator, and a few others if I recall, come from the character bios in Twisted Metal Lost.
There are two other sources though you have to keep in mind:
1. A number of us have actually spoken to developers of the game who also told us a bit about the project.
2. The prototype version of TM: Harbor City found by Archminion, and made running by Darkforce, also substantiates this view. It's a very early build, but there is a huge roster of cars and it includes clear TM2 versions of cars as well as Twisted Metal: Black.
Finally, a third obvious factor is the timing of how it was done. TMHO was a clear intention to fullfill the promise of TMB's ending that we would all get to return to the colorful world, but in terms of its creation, it was started AFTER TM: Harbor City.
Incognito was a good year into Harbor City when Sony asked them to change gears and create a launch title for the PSP. The majority of the Harbor City team switched gears to work on TMHO for about a year, and they intentionally setup the events for TM: Harbor City within that game.
Once TMHO was completed, they worked on TM: Harbor City for a few more months before Scott Campbell scrapped the project and diverted all of their teams to Warhawk and Heartland (David Jaffe's project which was later cancelled and shifted to Calling all Cars).
Major tragedy - it's largely because of Jaffe's desire to create an epic with Incognito that we both got TM: Harbor City shit canned AND Incognito shit canned.
So that's two Twisteds he pounded the nails in the coffin for.