CaptainRootbeard
Human – Fungus Hybrid
Offline
I Love Space Jam!
Posts: 3
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Let me preface this by saying I've been around for a long time, I created this account after a long hiatus and couldn't even remember what my original name was. I've played every TM (including those we shall not speak of), I've even wrestled with Kali to play TM2 online.
I watched Jaffe's video talking about the state of Twisted Metal, agreeing with the sentiments of many that Twisted Metal would need an overhaul of some sort to make it in 2018, I felt the need to post an idea that has rattled around my brain for awhile, especially after seeing the success of the God of War reboot, I'd like to hear what you guys think.
My idea is for Twisted Metal to be more survival horror than car combat, imagine the terrifying nature of fighting Dark Tooth as Mr Grimm on hard, but that being what the game is all about. It would work like this; Twisted Metal is sweeping across the country, soon the competition will hit Los Angeles on Christmas eve, and the LAPD has pooled their resources to attempt to win the competition (Outlaw) and undo the destruction of our nation, the military already attempted to enter a contestant themselves, but he's gone rogue (Warthog).
The game would play more like cat and mouse than direct car combat, Calypso doesn't want you to win, you've got a sizable target on your back. It would also be in first person ONLY, the idea is that the other vehicles would be much stronger than you, they would fight each other but see you as a bigger target (Calypso has put a separate price on your head). There would be times where hiding in things like parking garages and under bridges would be necessary for your survival. First person mode makes things more tense, you can't ever know who's going to blindside you.
If you have too much success, Calypso will attempt to send his MINION after you. He'll be extremely hard to kill, killing him would net immense rewards, but most would prefer to lose him in the city streets. Another mini boss you would encounter out and about would be Warthog, him going rogue has nothing to do with turning his back on his country, but rather he is trying to right the wrong of his previous wish, where he was duped like many others by Calypso. It would be open world, playing more organically than a level system with a set number of entrants.
You'd have lesser contestants, average people answering the call of Calypso, you'd also have more serious contestants, dangerous psychopaths that have been training for years (typically cars from previous games). There would be alternate paths to take, maybe even temporary allies to make? Calypso is hell bent on destruction just as much as the contestants so a big part would be preventing mass casualties (which one finds out is not easy). Perhaps even a game element involving refueling your car on foot, hoping Mr. Slam doesn't round a corner, see you, and attempt to run you down.
As Outlaw how you play determines your ending, you can be altruistic and help the fleeing citizens, or embrace the incredible chaos of Twisted Metal. I envision multiple endings, multiple wishes, unlockable playable characters (like Warthog), but with a smaller cast to help keep the story more cohesive.
In summation I think this would keep the core heart of Twisted Metal while also bringing it to modern day. What do you guys think?
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