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Ideas For New Levels? (Read 5216 times)
The Deadite
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Ideas For New Levels?
01/22/17 at 18:01:51
 
Any ideas for new levels you'd like to share boys and girls?

I always wanted to see a cemetery level, either as part of a bigger level or as it's own, would be fun to destroy and battle on. A plane carrier would be interesting too, small and doesn't offer too much room to battle/maneuver, maybe it should be a boss arena with a time limit (Ship is sinking so you gotta be fast)
An airport that's massive and barren... with the usual passenger plane that might land on top of or be able to cause massive damage. A nuclear plant would offer interesting hazards too, a small enterable sewer/control rooms with the risk of radioactive leaks .


And maybe... hell?
I know it could be a bit too much for TM but the last game made it clear that calypso was the Devil, so it would make sense at some level... not to mention it could be criminally cool if done right.
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Marltoro
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Re: Ideas For New Levels?
Reply #1 - 01/22/17 at 19:47:05
 
I can't think of any levels I'd like to see but there is a vehicle I'd love to see in a Twisted Metal game.

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Twisted Toolkit
https://drive.google.com/file/d/1Zi-vnTGotGM6lGGX11U7qlWuBk7ZgaeA/view

Source Code Repo
(The source code repo isn't working atm. I need to upload some missing files)
https://bitbucket.org/mrees240/toolkit

Currently working on the Map Editor
 
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The Deadite
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Re: Ideas For New Levels?
Reply #2 - 01/22/17 at 20:53:08
 
Ohh lmao i obviously love Army of Darkness related shit, a vehicle with a fan on front would be a cool special too to be honest.

EDIT: Ignore the empty space on my post, i don't know what the hell happened here.
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Coleiosis
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Re: Ideas For New Levels?
Reply #3 - 01/22/17 at 22:21:14
 
I always wanted a graveyard level. Perhaps this will inspire us, from a concept of Twisted Metal: Harbor City.

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Serpent...burn in hell
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Richard -Dick- Biggs
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Re: Ideas For New Levels?
Reply #4 - 01/24/17 at 01:53:37
 
I always imagined an artic level with a metal dome on the center. And when you finished all the opponents the dome would open and a submaarine boss would rise from the waters. Too bad that the submarine couldn't be unlocked to use in other levels because it's a submarine. And would be tricky to make the battle interesting since the sub can't move, but it can go underwater and have shields.
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TWISTEDCREECH96
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Re: Ideas For New Levels?
Reply #5 - 01/28/17 at 17:50:19
 
I thought of a map that would take place in Yellowstone National Park during a massive wildfire with blinding smoke.

The fires and fire tornadoes will damage cars ( kinda like Amazonia lava in TM2), fire tornadoes will pick up cars if they get near, ( Twister's special with added fire damage.)

Also falling of off the cliffs and into the Grand Canyon of the Yellowstone will be the instant death of the map.

Peds will be firefighters ( that's dark lol).

It's basically an extreme version of the Hell-o-Stone map from Rouge Trip.

The music that I want to play on this is the Hotshot track music from Jet Moto 2 ( Because the Hotshot race track took place in Yellowstone.)
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