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Did TM3/4 have any qualities that you liked? (Read 6435 times)
Coleiosis
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Re: Did TM3/4 have any qualities that you liked?
Reply #30 - 10/14/17 at 14:59:35
 
Ironically, one of the TM3 levels was later reused in TMHO (Egypt to be specific). They also reused Tokyo, but split up into two different parts (rooftops and streets). Tongue

I will admit, TM4 has much better gameplay than TM3, although the control mapping is not the same as the rest of the series. However, I always change the mapping back to the original and save it that way.
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math_skill
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Re: Did TM3/4 have any qualities that you liked?
Reply #31 - 11/07/17 at 00:37:13
 
Cheats.

Holy shit TM3's physics cheats make it an A+ Twisted Metal game. So much stupid shit can happen.

Other than that, TM4 was okay and TM3 was pretty bad.
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Re: Did TM3/4 have any qualities that you liked?
Reply #32 - 11/12/17 at 07:06:50
 
TM3 had NO qualities that I liked.

TM4 was an improvement over TM3 but was not worth investing my time into.
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Re: Did TM3/4 have any qualities that you liked?
Reply #33 - 12/15/17 at 00:35:23
 
I'd say the levels were cool in both games aswell as the addition of Rob Zombie music. The main thing I took issue with in TM3 was that if you chose a big vehicle it moved excruciatingly slow and the endings outright sucked. I wont rag on the FMVs as it is a PS1 game.

I enjoyed the bonus maps you get for beating TM4 aswell and it's car creation as limited as it was. As a middle schooler I would make vehicles for me and all my friends and have my friends vehicles controlled by AI on those bonus maps. The downside to TM4 is the vehicle drivers are horribly silly but the vehicles themselves I found alright.
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Re: Did TM3/4 have any qualities that you liked?
Reply #34 - 02/03/18 at 05:57:49
 
One of the biggest things, which also didn't return in Black, was the ability to play a deathmatch between 4 people on one console, and also to be able to deathmatch vs CPUs during a split screen match. It was always annoying in TM 2 when we wanted to play on Hong Kong or the Jet Moto level against bots instead of just 1v1. I also liked the Create-A-Car back then and TM4's levels. But the controls and story in both were garbage.
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Re: Did TM3/4 have any qualities that you liked?
Reply #35 - 02/05/18 at 10:06:05
 
Immortal_Reaper wrote on 02/03/18 at 05:57:49:
One of the biggest things, which also didn't return in Black, was the ability to play a deathmatch between 4 people on one console, and also to be able to deathmatch vs CPUs during a split screen match. It was always annoying in TM 2 when we wanted to play on Hong Kong or the Jet Moto level against bots instead of just 1v1. I also liked the Create-A-Car back then and TM4's levels. But the controls and story in both were garbage.

4-Player Death Match was possible on TMB, just no CPU, as far as I know.
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Re: Did TM3/4 have any qualities that you liked?
Reply #36 - 02/05/18 at 20:49:19
 
Immortal_Reaper wrote on 02/03/18 at 05:57:49:
One of the biggest things, which also didn't return in Black, was the ability to play a deathmatch between 4 people on one console, and also to be able to deathmatch vs CPUs during a split screen match. It was always annoying in TM 2 when we wanted to play on Hong Kong or the Jet Moto level against bots instead of just 1v1. I also liked the Create-A-Car back then and TM4's levels. But the controls and story in both were garbage.


There was four player death match in Black, just no CPU.
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Re: Did TM3/4 have any qualities that you liked?
Reply #37 - 02/20/18 at 04:19:39
 
TM3 and TM4 had good soundtracks for licensed music. The soundtracks fit the ethos of the series and the late 90's. Although I think TM2's original tracks stand the test of time more.

The graphics of both games featured more detail and the weapons fly across the maps farther. Another positive was the AI. The AI in both games was better than TM1 and TM2. In TM1 and TM2 the cars seem to just wander the map and go after you when you are in their range. It's a very bland approach to AI. The TM3 and TM4 AI's from what I remember would go after health pickups and battle each other a little bit.

TM4 also had some decent level designs and customization options. The biggest issues for both games were the handling of the cars (TM4 adjusting the handling worked better but was still an issue), the level design (TM4 did have some unique levels), and the ethos and story of the series was completely fucked up (No compelling new characters and the stories were terrible.)

Overall I think that TM3 and TM4 were a moderately talented developers imitation of the series. They improved on somethings (Graphics and AI) but they completely missed the boat on other (Story, level design, and gameplay.)

A lot of casual fans fondly remember the 2 games even though they are the black sheep of the series. They just didn't add up to being good games or even get the ethos of the series right.
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