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Why do some rooms have more people than its space? (Read 453 times)
Mehdiocre
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Why do some rooms have more people than its space?
11/08/16 at 04:44:22
 
Upon looking at the recently terminated games, I've noticed that some of them have more people than the amount of people a room can contain. One of the rooms had 13/8? Why is this the case? Is it an error on the server lobby?
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MoshfieldAsylum
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Re: Why do some rooms have more people than its space?
Reply #1 - 11/08/16 at 10:03:46
 
yep, it's an error
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Aced14
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Re: Why do some rooms have more people than its space?
Reply #2 - 11/09/16 at 01:33:35
 
It's not an error. It's by design. Perhaps it could be handled a little better, but I kind of like how short and sweet it currently is Smiley.

The TMBO revival server website's recently terminated game rooms page contains an outline of the most recently-closed game rooms. It's a variant of the lobby page.

The lobby page contains a "Players" column that denotes the number of players that are currently inside each game room, followed by a separator and max player limit set by the room's host.

In the recently terminated rooms page, since there's no value in showing how many players are currently inside each room (it should always be 0 if things are working properly), the first number represents the grand total of "room sessions" for each room. It covers every single time any player joined a given room. For example, lets say DARKFORCE hosts a 2 player room, then I repeatedly join/quit 10 times, followed by Mosh repeatedly joining and quitting 5 times. Once DARKFORCE closes his room, the recently terminated rooms page's entry for that room will show "16 / 2" in the "Players" column (1 for DARKFORCE, 10 for me and 5 for Mosh). This makes it easy to spot how much player activity was occurring in past game rooms.
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