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Twisted Metal: Harbor City complete vehicle list (Read 1037 times)
Coleiosis
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Twisted Metal: Harbor City complete vehicle list
09/13/16 at 03:30:23
 
From my thorough research and viewing of the beta of Harbor City, I have drawn together ALL of the vehicles that were planned to be put into the game.

1. Sweet Tooth (Needles Kane) - first given the design from its prequel, TMB, then replaced by the model from TMHO

2. Yellow Jacket (Charlie Kane's son) - same design as TMB

3. Outlaw (Agent Stone) - same design as TMB; this must be where Agent Stone is caught in a time loop

4. another police car (possibly Outlaw 2), but with no driver revealed

5. Thumper (Angel? Bruce Cochrane?) - same design as TMHO, but doesn't lift when shooting the flame-thrower

6. Grasshopper (Krista Sparks?) - no design was ever fully developed; it was probably going to be given the design later used for TMHO

7. Warthog (possibly Cage) - no design was ever fully developed; it was probably going to be given the design later used for TMHO, unless they were reusing the TMB design

8. Mr. Grimm - given a new design, later used for TMHO

9. Spectre (Bloody Mary) - same as TMB

10. Hammerhead (Catfish?) - it was at first given the classic design from TM1, but was later used for TMHO; the green paint job was replaced by the rusty blue

11. Roadkill (John Doe clone) - same as TMB

12. Twister (Miranda Watts) - same design later used for TMHO; the credits in the Harbor City trailer revealed Miranda to be the driver of this vehicle

13. Axel - confirmed to be put into the game, but no 3D model was ever developed; the credits in the Harbor City trailer revealed Axel to be a playable vehicle/character

14. Mr. Slam (Simon Whittlebone?) - same design later used for TMHO

15. Brimstone (Preacher's ghost?) - same design as TMB

16. Crazy 8 (No-Face) - same design as TMB

17. 12-Pak ("Severed" Sam Boomer) - the vehicle was not playable in the beta, but was later put into the released Twisted Metal: Lost

18. Gold Tooth (Needles Kane) - was this ever intended to be put into the game? It was not playable in the beta.

Where are the bosses??
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MoshfieldAsylum
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Re: Twisted Metal: Harbor City complete vehicle list
Reply #1 - 09/13/16 at 10:34:37
 
Coleiosis wrote on 09/13/16 at 03:30:23:
18. Gold Tooth (Needles Kane) - was this ever intended to be put into the game? It was not playable in the beta.
Where are the bosses??


My biggest gripe with TM Lost is how Minion is missing and substituted with a gold (with red eyes) SweetTooth with higher armor stats. Fairly certain GoldTooth was something made exclusively for TM: Head On Extra Twisted Edition and was not a vehicle from Harbor City. I wouldn't think Harbor City would have been that retarded.

It is nice to wonder who would have been the bosses for Harbor City though. Doubt it would have been Minion again. Maybe DarkTooth? DarkTooth was a sub-boss in Head-On, so it's possible.
And was "another police car" with no driver design for sure going to be a playable character and not a boss? I could see a boss character like Warhawk where the driver is with the police but not really a fully developed character.
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Coleiosis
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Re: Twisted Metal: Harbor City complete vehicle list
Reply #2 - 09/13/16 at 23:21:18
 
The thing is, the other police car was much too small to be a boss. And we don't even know if it would have the taser special like the original Outlaw; Crazy 8 was already given the taser in Harbor City.
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Re: Twisted Metal: Harbor City complete vehicle list
Reply #3 - 09/14/16 at 01:52:15
 
So the other police car looked like the original Outlaw/Outlaw 2?
Maybe Incog wasn't sure which Outlaw design to go with so they made two, one classic & one TMB version, but probably were intending to only use one of the two for the final game.
Can't imagine what the other police car's special would have been with Crazy 8 having the zapper. Would have been something new, or the game would have gone the TMX route with multiple cars sharing similar specials.
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Malefactor
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Re: Twisted Metal: Harbor City complete vehicle list
Reply #4 - 09/14/16 at 05:12:23
 
MoshfieldAsylum wrote on 09/14/16 at 01:52:15:
So the other police car looked like the original Outlaw/Outlaw 2?
Maybe Incog wasn't sure which Outlaw design to go with so they made two, one classic & one TMB version, but probably were intending to only use one of the two for the final game.
Can't imagine what the other police car's special would have been with Crazy 8 having the zapper. Would have been something new, or the game would have gone the TMX route with multiple cars sharing similar specials.


The evidence indicates they were planning some sort of "Ultimate Tournament" that had all of the major cars from the series.  Almost like a colorful world meets dark world mash up.

This is, in fact, strongly hinted at if you beat the game Dark Tooth in TMHO.
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