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TM2 World Tour Story problems (Read 2741 times)
MoshTMA
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TM2 World Tour Story problems
03/26/16 at 01:54:42
 
-In the software manual for Hong Kong's description it is said that you will fight the "reigning champion", who turns out to be DarkTooth, which means Yellow Jacket won the last TM competition, but his ending would be non-canon, or his "lost" ending where he takes the immortality potion would be the canon ending - and that potion had led to his insane DarkTooth personality...
EXCEPT that if Yellow Jacket won the year before then we have to throw out the whole theory that Outlaw I had won TM1 - since Outlaw 2's whole reason for being in TM was based off Outlaw 1's ending...
The problem with Outlaw 2's story however is how she even got that information about her brother, unless Calypso decided to share that information to her as a way of baiting her into the competition.

-Another problem is Krista Sparks says she has believed her father, Calypso, dead for the last 10 years. TM2's contest is the 11th TM contest if the one in TM1 was the 10th, meaning that she'd have thought him dead for at least 11 years, since she was only 4.

-Roadkill/Marcus Kane is described as "penniless"... yet manages to own a customized junk car.

-Bruce Cochrane has fought all his life for the dignity of his friends and family... but decides to say fuck it on a whim and creates hell on earth? ...Wow, that's some story arc!

-Axel's license plate refers to Revelation 13:10 (If anyone is destined for captivity, to captivity he goes; if anyone kills with the sword, with the sword he must be killed. Here is the perseverance and the faith of the saints.) Not really a story mistake, but seems a bit odd, because Axel does not seem religious and because the verse does not really describe his situation well.

-Minion is said to rise up from the lava to confront the player at Amazonia... yet we observe firsthand that the lava is shallow - and were it deep, how would Minion's tank endure just waiting in there?

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Big Boss
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Re: TM2 World Tour Story problems
Reply #1 - 03/31/16 at 08:48:40
 
"-Roadkill/Marcus Kane is described as "penniless"... yet manages to own a customized junk car."

I was personally thinking he was and still is penniless, but Calypso may have given him and all the other contestants the resources they would need to have all of their own vehicles, and the modifications required for the competition.

"-Bruce Cochrane has fought all his life for the dignity of his friends and family... but decides to say fuck it on a whim and creates hell on earth? ...Wow, that's some story arc!"

Perhaps maybe a change of heart came upon him, and the world left over from Calypso's competition was basically hell on earth after all the destruction and such all over?

"-Minion is said to rise up from the lava to confront the player at Amazonia... yet we observe firsthand that the lava is shallow - and were it deep, how would Minion's tank endure just waiting in there?"

Maybe the deep part of the lava was outside of the level boundaries, and he drove in from it? It still doesn't make a lot of sense I guess since if you play as Minion and drive in the lava, it damages you.

That actually raises a genuine question, how do all the contestants get to some of the more difficult areas, and how do they come back after being killed in a previous stage? Are they temporarily resurrected or something?

For the difficult to reach areas such as the Amazonia, the rooftops of New York City, the glaciers of Antarctica, and some other places, are they flown in from really strong helicopters or something?
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Re: TM2 World Tour Story problems
Reply #2 - 04/01/16 at 01:22:18
 
I agree Calypso supplied the weapons and vehicular add-ons (I think the TMB manual suggested so) but I have to imagine all the vehicles belong to their respective driver, based on how the vehicles reflect the driver's personalities. Calypso could have still given them the vehicles based on what he knew of them, but since (the original) Twisted Metal says that Calypso chooses drivers for the contest based on their skill, I have to assume the drivers owned their vehicles and weren't gifted them. I guess a Junk Car would not cost much to Marcus, and it can also be used as shelter for a homeless person, but as a bum he'd struggle to buy gasoline. Of course, we can just assume he steals those things and that solves it all.

I still feel like Bruce/Thumper's radical change is like if Batman suddenly started acting like the Penguin. I much prefer TM1 Thumper's characterization, before his character was turned heel in TM2 (and that tradition was continued in Head-On).

"That actually raises a genuine question, how do all the contestants get to some of the more difficult areas, and how do they come back after being killed in a previous stage? Are they temporarily resurrected or something?
For the difficult to reach areas such as the Amazonia, the rooftops of New York City, the glaciers of Antarctica, and some other places, are they flown in from really strong helicopters or something?"

Well, there are teleporting devices in the map, so I'd assume even more powerful teleporting devices could transport drivers with their vehicles to different locations...
or Calypso may be able to use his powers since he does have reality-warping powers.

And yeah, it's true the TM world tour tournament doesn't really quite make sense literally. For a dozen drivers a tournament would be like "King of the Ring" style, a series of 1vs1s, because if half the vehicles were knocked out in the first round, there would be no need for something like 7 other different locations.
There would need to be something like 50 drivers/vehicles for the contest to make sense with its traditional rules. Also, in TM2 there suddenly is no resistance militia force trying to stop the contest, like there was in TM1. That would make sense for the LA map, as it was in a state of ruins, but why wouldn't police or army people in Paris, Moscow, Hong Kong, New York try to stop Calypso's contest?

But it's still nowhere as sloppy as TMX's concept of factions within the tournament... where there's 4 factions of gangs each representing their leader, who is the only one who gets a wish, while everyone else is just cannon fodder.

TM2 & on is more in the fantasy realm than the original game, which was more hyper-realism than it was sci-fi.
TM2's Roadkill ending does offer the idea of TM2 being sort of this alternate reality induced by comas from a car pile-up accident involving some or all of the TM2 drivers. Then again, maybe Calypso created that new happy reality as part of Marcus Kane's wish.
The idea of multiple realities in the TM-verse exists within several games, that much is canon, but my theory is that Calypso is responsible for them because of his casual use of reality warping powers that were granted to him by Satan himself... eventually even making an alternate reality where Calypso himself was the devil. Guess he got greedy.
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