Unfortunately the release will come later than I had originally hoped for
. But rest assured that I'm still actively working on it
.
For discoveries of this sort, I usually spend a while researching/testing/preparing, then post a big release thread out of the blue. In this case, since I had denied the level existed in
reply #8, I wanted to clear things up as soon as I realized I was mistaken. So I revealed the level prematurely.
I have a prototype of a City of the Dead unlock code kicking around, but I'm not satisfied with where it's at yet. It injects a "hollow" entry for City of the Dead into level select. Doesn't look pretty, but it works. However... earlier today I noticed that the code is breaking unrelated menus, so I'll need to refine it or go back to the drawing board. If I released what I had now and called it a day, that code would likely spread beyond the TMA forums and potentially overshadow a future fixed version. That would really suck, so I want to ensure the first release of the code is something I'm satisfied with.
Apart from the code itself, I'm also dealing with extensively testing it, creating an overview video and writing up a thread. Those take time...
So, when will it come out now? Rather than setting another ETA I may not be able to meet, I'm just going to go with "when it's ready". Not interested in doing a crappy/rushed release.