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Which is more balanced for 1vs1? TM2,TMB or TMPS3? (Read 67008 times)
Shalashaska
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Which is more balanced for 1vs1? TM2,TMB or TMPS3?
03/09/15 at 15:32:07
 
Twisted Metal 2(PS1)
Twisted Metal Black(normal version)
Twisted Metal PS3

I want to hear a lot of opinions. I guess all of them have something that's broken. Which one has the lowest amount of brokeness?
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Thumpy
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Re: Which is more balanced for 1vs1? TM2,TMB or TMPS3?
Reply #1 - 03/10/15 at 05:01:42
 
TM2 and TMB are not broken as far as I know.

I'm well into my 4th decade in playing video games and just about all of the broken games I have ever seen are from this last decade.

I guess quality is something we just can't afford anymore.
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Sir Isaac Nonsense
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Re: Which is more balanced for 1vs1? TM2,TMB or TMPS3?
Reply #2 - 03/10/15 at 07:09:51
 
Thumpy wrote on 03/10/15 at 05:01:42:
TM2 and TMB are not broken as far as I know.

I'm well into my 4th decade in playing video games and just about all of the broken games I have ever seen are from this last decade.

I guess quality is something we just can't afford anymore.

I think when he says 'broken', he means unbalanced. And TMB had some balance issues. (Axel and Minion were the strongest characters in the game, bar none. Then Manslaughter. Then everyone else.)
I'd say the most balanced game in the series was TM: Head On (and the subsequent Extra Twisted Edition). The only broken/unbalanced characters in that game were Dark Tooth & Cousin Eddy, and the rest of the characters had plenty of strengths to overcome their weaknesses.
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Luis
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Re: Which is more balanced for 1vs1? TM2,TMB or TMPS3?
Reply #3 - 03/10/15 at 08:27:06
 
Remote bomb is broke in PS3 because the last patch has buffed it by mistake, so you can forget about that game. Actually Head On isn't all that balanced either. I remember someone who use to come here said hit and running was an abused tactic in that game. Homing missiles were undodgable so that was the best weapon to use. If you can't flak homing missiles and swamers you lose. Using shield was a bad idea because it uses a lot of advance attack energy, while flak is harder to use but consumes less energy. Specials that goes through walls like Outlaw were overpowered. I'm speaking on what he said since he knew all the secrets and depth of Head On. I forgot his name. I will have to find his posts in this forum. I hate how machine guns did too much damage. Head On has the strongest machine gun in the series. Have you ever been chased by a cpu and their machine gun took half you health?

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Thumpy
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Re: Which is more balanced for 1vs1? TM2,TMB or TMPS3?
Reply #4 - 03/10/15 at 12:07:33
 
Thanks Strange Minion I'll correct myself, sorry about that.

TM2 was not as imbalanced as TMB, TM2 abusers picked spectre as a hit and run character, his special was over powering.

Slow characters had a general disadvantage.

TMB's Axel had an over powering special which was easy to use and abuse, with Yellowjacket being the most underdog due to his weak special.

As for TMPS3 I would ask others since I did not get into it for more than a couple of months.

An imbalanced game is no problem for me as long as its not ridiculous, besides I try to win with underrated
characters (real victories with honor).
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Shalashaska
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Re: Which is more balanced for 1vs1? TM2,TMB or TMPS3?
Reply #5 - 03/10/15 at 14:01:12
 
I can speak only for TM2 because it's the only one I played competitive 1vs1.

Excluding Spectre, the slower cars still have a chance to win due to faster cars specials being close-ranged. A frozen small car can be destroyed with the right combo of ramming, special plus weapons at full health.
The stages have a big role in the final outcome.
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Luis
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Re: Which is more balanced for 1vs1? TM2,TMB or TMPS3?
Reply #6 - 03/10/15 at 16:32:37
 
Thumpy wrote on 03/10/15 at 12:07:33:
As for TMPS3 I would ask others since I did not get into it for more than a couple of months.

Remote bomb can ruin the fun of 1vs1 and high level team matches because of how overpowered it is. You can stick it to someone at long range and they can't get the remote bomb off of them. To get it off you need to ram someone and that will not happen often. Before the last patch took effect, you were able to ram it off a wall but not anymore. They can use a shield to avoid the 50 damage but they will have to guess when you're gonna detonate the bomb. To have a good 1vs1 match you will have to play without abusing that weapon. But that doesn't change the fact that the weapon is there. Especially since there are people who love abusing that weapon. So TMPS3 is kicked out for having a weapon like that. That leaves TM2 and TMB.
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Shalashaska
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Re: Which is more balanced for 1vs1? TM2,TMB or TMPS3?
Reply #7 - 03/10/15 at 17:58:48
 
Luis, can you remove the remote bomb if you delete the patches?
Is the game more balanced without the patches?
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Luis
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Re: Which is more balanced for 1vs1? TM2,TMB or TMPS3?
Reply #8 - 03/10/15 at 18:41:12
 
I don't know how to delete patches. You can't remove the remote bomb by deleting a patch. That weapon was not put into the game via patch, it was already there. I'm just saying the most recent patch that the game received has ruined that weapon and it needs a nerf.
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Shalashaska
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Re: Which is more balanced for 1vs1? TM2,TMB or TMPS3?
Reply #9 - 03/10/15 at 19:41:58
 
You can delete them in the game data folder. I meant if the remote bomb will not be broken in the launch state of the game, aka no patches.
Without patches I remember Darkside doing more damage with his special.
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Re: Which is more balanced for 1vs1? TM2,TMB or TMPS3?
Reply #10 - 03/10/15 at 22:42:16
 
IMO, TMB (NOT TMB Online)

The big dogs are far less of a hassle. All the main weapons are balanced. Some cars have a distinct edge, but its not as far as the other games imo. Yes Axel and Minion are purdy effin good heh.
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Shalashaska
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Re: Which is more balanced for 1vs1? TM2,TMB or TMPS3?
Reply #11 - 03/10/15 at 23:10:49
 
RoaDiE wrote on 03/10/15 at 22:42:16:
IMO, TMB (NOT TMB Online)

The big dogs are far less of a hassle. All the main weapons are balanced. Some cars have a distinct edge, but its not as far as the other games imo. Yes Axel and Minion are purdy effin good heh.


What about Spectre? I think the TM2 strategy of run and gun can be applied in TMB as well is several stages as Down Town. Thus making Spectre god tier against slow cars in "Hong Kong" like stages.
Do you agree or disagree?
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Shalashaska
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Re: Which is more balanced for 1vs1? TM2,TMB or TMPS3?
Reply #12 - 03/12/15 at 22:12:44
 
Not to mention Spectre's special in TMB deals way too much damage. At least in TM2 the gost missile deals low damage and all missiles in TM2 deal lesser damage the longer they fly.
In both TM2 and TMB fast cars have advantage over slow cars.
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Re: Which is more balanced for 1vs1? TM2,TMB or TMPS3?
Reply #13 - 03/12/15 at 23:18:12
 
Shalashaska wrote on 03/10/15 at 23:10:49:
What about Spectre? I think the TM2 strategy of run and gun can be applied in TMB as well is several stages as Down Town. Thus making Spectre god tier against slow cars in "Hong Kong" like stages.
Do you agree or disagree?


I agree that Spectre is god tier in TM2. Not just for the run and gun but just dodging factor hes amazing and once mastered, near untouchable. I literally couldn't be hit much with that car unless someone used a homing missle. Mind you this was TM2PC where the framerate was a bit more stable and backdrive is more accessible.

Quote:
Not to mention Spectre's special in TMB deals way too much damage. At least in TM2 the gost missile deals low damage and all missiles in TM2 deal lesser damage the longer they fly.
In both TM2 and TMB fast cars have advantage over slow cars.


TMB spectre is pretty lame, special does a decent amount of damage, but its very easy to defend against because its so slow. TM2 it is low ass damage, but it is hard to stop and its speed is disgusting. TMB you have more warning (radar/sound) when its coming and have the shield/run/dodge options.

TM2 the whole run-n-gun strategy is pretty unbeatable because the game wasn't really designed with PvP in mind. The levels in general are amazing... but in a 8 player sense they weren't made for it. They were made for campaign and AI enemies; this is why TMA had so many rules on levels, like no rooftops on Paris or no subway on Hong Kong. There aren't many weapons to stop runners in TM2 in comparison to TMB/O which has a myriad of weapons that have wider radius damage, splash damage, hit through walls... SAT/Gas Can/Many specials can help curb running strategy. So thats kinda why I said TMB > TM2 in balance scheme of things. But TM2 does have awesome weapons with lots of depth to em.

I wouldn't say fast cars have an advantage too too much in tm2 because it does take a lot of master them. Axel is still godlike as well Smiley

TMB is closer, but I still feel big dogs have the upper hand. TMBO big dogs are king, no contest really.

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Luis
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Re: Which is more balanced for 1vs1? TM2,TMB or TMPS3?
Reply #14 - 03/13/15 at 09:46:14
 
Freeze in TMB is also more balanced. You take less damage when you're frozen and you can break it. TM2 for some reason has an unbreakable freeze while TM1 has it. I think they made the freeze unbreakable to help the CPU Mr. Slam catch you with his special, because after all the game was balanced around human vs cpu and not human vs human. If the freeze was breakable, they will need to buff Mr. Slam's special to make it easier to catch a human with the special and I don't mean too easy like Roadboat in TMPS3.
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