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TMA Match Organizing & Discussion Thread (Read 188133 times)
SynthR
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Re: TMA room: Post-carnage game discussion
Reply #15 - 02/20/12 at 23:42:04
 
Nobody else had any slow down, so I hope it's not your PS3, Road.
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Vartazian
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Re: TMA room: Post-carnage game discussion
Reply #16 - 02/20/12 at 23:43:13
 
BRB being hotshot Shocked

Synthr and his witty comments XD
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Night
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Re: TMA room: Post-carnage game discussion
Reply #17 - 02/21/12 at 00:07:20
 
It was lagging like crazy for me too, same for scold I believe
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Re: TMA room: Post-carnage game discussion
Reply #18 - 02/21/12 at 01:44:45
 
Yeah, last night TMA room was LOTS OF FUN. I didn't see any today, but I also came VERY late from work. Gonna be getting down probably all day tomorrow. I'll be looking out for any rooms named TMA =)
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Re: TMA room: Post-carnage game discussion
Reply #19 - 02/21/12 at 02:32:26
 
I've had a few framerate issues, but nothing consistent.
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SynthR
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Re: TMA room: Post-carnage game discussion
Reply #20 - 02/21/12 at 09:12:36
 
Vartazian wrote on 02/20/12 at 23:43:13:
BRB being hotshot Shocked

Synthr and his witty comments XD


I hope that didn't actually bother you. I always tell people that I'm a sarcastic asshole, but the good kind. That kind that makes you laugh at yourself. I'm not a malicious person out to destroy humanity, although it would be fun. Just want to make sure you know that.
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Re: TMA room: Post-carnage game discussion
Reply #21 - 02/21/12 at 13:59:32
 
Night wrote on 02/21/12 at 00:07:20:
It was lagging like crazy for me too, same for scold I believe



See I am not crazy! Yes us 3 were bitching about it non-stop.

Everytime I jumped or turned my car would lag, and then faster cars would warp around a bit where for a split second they would lag, then next second they would speed up to catch up with the game. Vart who im sure wasn't lagging at all and was fine... was warping on my end probably because he was a faster car.
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Night
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Re: TMA room: Post-carnage game discussion
Reply #22 - 02/21/12 at 14:06:17
 
I wasn't even driving, I was teleporting around and some cars were just moving in place. Felt Like I was playing socom 2 all over again.
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Re: TMA room: Post-carnage game discussion
Reply #23 - 02/21/12 at 14:08:47
 
Did you freeze or just leave and not bother playing another game?

I tried to play a second and from starting buzzer it was identical to that nuke match.

Made me want to snap my fucking disc in half.
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Re: TMA room: Post-carnage game discussion
Reply #24 - 02/21/12 at 14:24:01
 
Night wrote on 02/21/12 at 00:07:20:
It was lagging like crazy for me too, same for scold I believe


That game was THE LAGGIEST game I've seen since playing TM online.  It wasn't unplayable for me, and I don't think the framerate dropped below 20 for me, but it was probably in the 20-25 range for a good chunk.  I also had a split screen SARP guy with me (PhillyPhils08) so I think that's why my framerate was poor.  I've noticed framerate drops when playing online splitscreen, but not offline.  I thought I was lagging the game for you guys, so I only played one, and me and my split screener jumped into another game.  I will be home tonight, and I'll look for a TMA game or create one.  I've been making games with TMA or TM-Alliance in the title so we can gather, but also joining the PS3 chatroom "TMA" helps us all meet and get the game name / password, if required.
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Re: TMA room: Post-carnage game discussion
Reply #25 - 02/21/12 at 14:26:13
 
Sounds like a blast guys, I've been trying to join your rooms for days, but haven't had any luck with the server yet. Angry

Oh well, see you all soon!
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Re: TMA room: Post-carnage game discussion
Reply #26 - 02/21/12 at 14:30:18
 
-SCoLD- wrote on 02/21/12 at 14:24:01:
That game was THE LAGGIEST game I've seen since playing TM online.  It wasn't unplayable for me, and I don't think the framerate dropped below 20 for me, but it was probably in the 20-25 range for a good chunk.  I also had a split screen SARP guy with me (PhillyPhils08) so I think that's why my framerate was poor.  I've noticed framerate drops when playing online splitscreen, but not offline.  I thought I was lagging the game for you guys, so I only played one, and me and my split screener jumped into another game.  I will be home tonight, and I'll look for a TMA game or create one.  I've been making games with TMA or TM-Alliance in the title so we can gather, but also joining the PS3 chatroom "TMA" helps us all meet and get the game name / password, if required.


You werent lagging it for us since i played another game without you and it was just as horrifuckingnightmare inducing crap.

Maybe its because you were hosting game room, and hosting a skype conference call synthr?? The host's team had no problems but the other team did. You recall the time we had like 2-3 min of 10fps? This was technically worse than that because it was 100% of game as choppy and warpy poopoo
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Re: TMA room: Post-carnage game discussion
Reply #27 - 02/21/12 at 14:34:01
 
Yea I left to try another game and same thing so I just turned my shit off
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SynthR
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Re: TMA room: Post-carnage game discussion
Reply #28 - 02/21/12 at 15:18:25
 
It's that fucking level. Diesel City has done it for me at least twice where it chugged. There's something wrong with it. It always seems to happen around the area with the smaller buildings, beside the plane crash/junkyard.

We had a three way conference call, but we were also playing again three other people with no complaints. I don't think Skype uses that much bandwidth to be honest - don't quote me on it though. I really don't know what happened. I'm probably not the best host, but I'm always trying to organize these games. Anyway, it's shit and it's probably nobody's fault but Sony's.
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Re: TMA room: Post-carnage game discussion
Reply #29 - 02/21/12 at 16:30:31
 
SynthR wrote on 02/21/12 at 15:18:25:
It's that fucking level. Diesel City has done it for me at least twice where it chugged. There's something wrong with it. It always seems to happen around the area with the smaller buildings, beside the plane crash/junkyard.

We had a three way conference call, but we were also playing again three other people with no complaints. I don't think Skype uses that much bandwidth to be honest - don't quote me on it though. I really don't know what happened. I'm probably not the best host, but I'm always trying to organize these games. Anyway, it's shit and it's probably nobody's fault but Sony's.


Was it the game before a crash / disconnect?  I've noticed huge frame-rate issues, along with some really weird things going on every 3rd match in a row before everyone gets disconnected.  Frame rate issues, specials not working, freezes going through enemies, invisible enemies, dmg not registering, then a crash.

It be interesting to see if you start a new server with that level if the same issues arise right away, or only after continued play. 
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