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TM 1+2 Modding thread (Read 294615 times)
Honking Death
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Re: TM 1+2 Modding thread
Reply #825 - 04/08/20 at 00:03:35
 
I was checking back in on this thread to see whatever small projects had been done so far, and it occured to me that Marltoro's vid links here broke. Sure enough, his account disappeared off my watch list and YouTube in general. Anyone around know what may have happened? I'm only ever around in a blue moon since there's a lull in the fandom for the time (unless there's a Discord I haven't seen yet).
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Manta Ray
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Re: TM 1+2 Modding thread
Reply #826 - 04/09/20 at 03:14:22
 
I'm still wondering how to use the tools he made. It seems like only a few people on here do know and are keeping it to themselves.
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Re: TM 1+2 Modding thread
Reply #827 - 04/10/20 at 02:00:17
 
I'm probably going to start messing with this later this week. I have an idea I'd like to try.
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Re: TM 1+2 Modding thread
Reply #828 - 04/15/20 at 01:39:38
 
Is it as simple as making a map in Blender? I don’t really understand the process.
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Re: TM 1+2 Modding thread
Reply #829 - 04/16/20 at 05:31:06
 
Go watch some videos on YouTube. It should give you a basic understanding. Better than me trying to explain it here.
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Re: TM 1+2 Modding thread
Reply #830 - 04/17/20 at 04:30:13
 
†Adonael wrote on 04/16/20 at 05:31:06:
Go watch some videos on YouTube. It should give you a basic understanding. Better than me trying to explain it here.


That's kind of the caveat, unless you're referring to Blender: Marltoro's YT account and all his videos on the subject went kaput so seemingly the only video evidence of the Twisted Editor is: https://youtu.be/v76WXP2T6Uc
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Re: TM 1+2 Modding thread
Reply #831 - 04/17/20 at 09:49:54
 
I mean, I'm mostly wondering how to use the Toolkit which there are zero videos on. I understand how to make a 3D environment, but the big thing I'm wondering about is how you set the respawn points, weapons, destructible elements, etc. The only other issue I can think of is scaling.
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Re: TM 1+2 Modding thread
Reply #832 - 04/19/20 at 08:14:03
 
So, I've transferred all of the levels to Collada files with the except of The Quake Zone which crashes every time I try to export the file. Has anyone had luck with this, it's the only file I can't export.
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Re: TM 1+2 Modding thread
Reply #833 - 04/19/20 at 20:06:27
 
Just read the thread your posting in buddy. Most of it is explained here you just gotta do some searching. This doesn't exactly explain what you are asking but I'm sure if you go further back it will.


http://temp.tmalliance.com/?num=1303914644/615
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Re: TM 1+2 Modding thread
Reply #834 - 04/22/20 at 11:34:42
 
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Re: TM 1+2 Modding thread
Reply #835 - 04/23/20 at 10:53:02
 
This is a real shot in the dark but any backups of Marltolos videos? Would love to see what he was cooking up, sad he seems to have vanished out of nowhere and that I missed the initial party. Egypt video is super exciting and the screencaps of the easter island level look great. Fingers crossed for a equivalent TMBO tool by the year 2030/2045.
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Re: TM 1+2 Modding thread
Reply #836 - 04/23/20 at 20:54:31
 
Yeah. I miss him. He was making some good strides towards a fully moddable TM2 with talks of adding support for TM1 as well. It's sad he just up and left like that.
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Re: TM 1+2 Modding thread
Reply #837 - 04/24/20 at 04:38:11
 
Not only is it sad, but also kind of concerning. The guy just dissappeared, and ALL of his content was deleted. Like what the hell happened? Is he alright? I know we're all technically internet strangers here, but people don't usually just delete all of their content without warning.
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Re: TM 1+2 Modding thread
Reply #838 - 04/24/20 at 06:49:39
 
i assume a DMCA isn't likely given the existence of stuff like the TMBO servers, so maybe just the pressure of the project/being hounded for updates got to him? Easier to just go ghost and vanish into the night than officially announce the end of the project and generate a bunch of dissapointment. Not passing any judgement on the guy or anyone else, I just can't imagine anyone would be dedicated enough to hack the guy and delete all his stuff in such a niche community (and why would you want to run a guy like that off anyway) and in the case of some sort of unfortunate IRL happenstance I see no reason why his internet footprint would be so systematically and extensively obliterated.
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Re: TM 1+2 Modding thread
Reply #839 - 04/24/20 at 17:55:37
 
I know i sounds kind of paranoid, but isn't he Russian? Perhaps something happened to him politically or maybe he was snatched up for his programming work.
The guy was skilled. I'm assuming that could have either gotten him into trouble or gotten him work.
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