Big Boss wrote on 05/03/17 at 21:51:51:
Take all the time you need man. I'm grateful. Hopefully all the stuff you guys get going will be good enough to maybe essentially disassemble the entire game so we can remove limitations and make the game work well on modern PCs.
Things like windowed mode, being able to alt-tab, etc, would be really nice touches, without the usage of dxwnd or whatever it's called. Oh, and removing unused network options, you only need the IPX/SPX option because of Evolve's tunnel and whatnot. Nothing else really works anymore.
Completely disassembling the game would be nearly impossible, but I have a possible idea for an alternative.
We could theoretically use the rendering engine from the TM Toolkit and hook it up to TM2.exe. You could just play TM 2 with the rendering engine while TM2 runs in the background. The rendering engine wouldn't have any serious limits on texture size, you could easily play in full screen or windowed mode, and you could create shaders for effects like lighting, shadows, etc. Maybe even first person mode with VR functionality as well as multiple monitor setups.
Plus at some point it will be open source so you can pretty much do what ever the hell you wanted.
That's something I plan to try some time down the road but it's far from complete. I may try a prototype soon.
What do you think about this idea, Aybe?