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TM 1+2 Modding thread (Read 68146 times)
Marltoro
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Re: TM 1+2 Modding thread
Reply #195 - 02/02/17 at 22:27:04
 
Working on the textures. It's almost done.

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maartyrr
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Re: TM 1+2 Modding thread
Reply #196 - 02/02/17 at 23:47:36
 
I'm guessing since darkside is replacing thumper, slam can pick him up like a car?
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Re: TM 1+2 Modding thread
Reply #197 - 02/03/17 at 01:08:06
 
Good shit.

By the way, are those high-quality textures for the skyboxes or am I just trippin'?
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Re: TM 1+2 Modding thread
Reply #198 - 02/08/17 at 07:26:11
 
I'd like to know about this DPC viewer and more about the DPC format because it would help me wonders with something I'm working on.

Care to share a little insight Marltoro?
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Marltoro
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Re: TM 1+2 Modding thread
Reply #199 - 02/11/17 at 02:00:01
 


I added the damage and low detail models. Now he replaces Shadow instead of Thumper since I had issues working with Thumper's damage model. I also changed Shadow's special so it won't show the low detail model when it's far away.

Big Boss wrote on 02/03/17 at 01:08:06:
Good shit.

By the way, are those high-quality textures for the skyboxes or am I just trippin'?

I didn't modify the skybox. I can't get textures above 256x256 to run but I have an idea for a workaround.

†Adonael wrote on 02/08/17 at 07:26:11:
I'd like to know about this DPC viewer and more about the DPC format because it would help me wonders with something I'm working on.

Care to share a little insight Marltoro?

I'm not sure how much you know about computer graphics so I wrote a document on the basics of the DPC format.

Hope it helps.

https://drive.google.com/open?id=1KNixbRBZ8vGpsKwt8xWh2vvty1Gfav5SMTiyef_jkcE
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« Last Edit: 02/11/17 at 16:13:27 by Marltoro »  
 
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Re: TM 1+2 Modding thread
Reply #200 - 02/12/17 at 02:26:19
 
Thank you for the document.
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