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TM 1+2 Modding thread (Read 628185 times)
Xeete
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Re: TM 1+2 Modding thread
Reply #165 - 08/23/16 at 20:52:11
 
Hi guys, i´m making Tm2 in Unity from 0 with news 3d models and my idea is make a multiplayer mode, i have make moscow level because is very easy to make this 3d model, but i need views of all levels from the top view or 3d models of levels, thank you!
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Marltoro
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Re: TM 1+2 Modding thread
Reply #166 - 12/18/16 at 17:15:34
 
Hey guys I'm working on a DPC file viewer but I can't find the texture coordinates for each model. Does anyone know where they're stored at? I was able to find the vertices and indices.

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Marltoro
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Re: TM 1+2 Modding thread
Reply #167 - 12/22/16 at 04:14:36
 
Nevermind, I found the texture coordinates. On a side note, does anyone have documentation on the TPC format? I would like to implement that as well instead of just using .PNG files for the textures.

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Twisted Toolkit
https://drive.google.com/file/d/1Zi-vnTGotGM6lGGX11U7qlWuBk7ZgaeA/view

Source Code Repo
(The source code repo isn't working atm. I need to upload some missing files)
https://bitbucket.org/mrees240/toolkit

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Big Boss
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Re: TM 1+2 Modding thread
Reply #168 - 12/26/16 at 20:58:39
 
I wish I knew, glad to see progress as always though. c:
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Marltoro
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Re: TM 1+2 Modding thread
Reply #169 - 12/28/16 at 00:53:34
 
I got the TPC file working. It was basically a group of encapsulated TIM files. I still have yet to figure out how the textures are assigned to polygons.

I would like to see if I can load files from Twisted Metal 1 but I can't run the PC version since my monitor doesn't support 320x240 resolution. Is there any workaround for this? I've tried using different programs for custom resolutions but the game refuses to run. I've heard that I may need a CRT monitor in order to run it.

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Twisted Toolkit
https://drive.google.com/file/d/1Zi-vnTGotGM6lGGX11U7qlWuBk7ZgaeA/view

Source Code Repo
(The source code repo isn't working atm. I need to upload some missing files)
https://bitbucket.org/mrees240/toolkit

Currently working on the Map Editor
 
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Big Boss
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Re: TM 1+2 Modding thread
Reply #170 - 12/28/16 at 05:21:40
 
Well, you could use a Virtual Machine. Using software like Oracle Virtualbox, or VMWare, or Microsoft Virtual PC, though you'll probably get best results with VMWare.
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Richard -Dick- Biggs
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Re: TM 1+2 Modding thread
Reply #171 - 12/29/16 at 01:00:26
 
I think I have the easiest way to run Twisted Metal 1 for PC in your modern PC. Use this Windows 98 emulator right here:
http://carmageddon.forumfree.it/?t=67346453&st=30#entry561690224

Scroll down the page, cause at the bottom is the best launcher for the emulator.
I burnt the ISO of the game on a CD (using IMGBurn) and is very easy to install and make it run.

Another thing: it's in spanish, so if you have trouble with that I can help you.
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Marltoro
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Re: TM 1+2 Modding thread
Reply #172 - 12/31/16 at 20:57:53
 
I was able to get Twisted Metal 1 to run with DxWnd. I had it run TM1 in windowed mode, set the emulation mode to GDI and run DxWnd as administrator, and then it ran fine. I was able to find the Darkside model too.

I'll see if I can get it ported to Twisted Metal 2.

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« Last Edit: 12/31/16 at 22:23:59 by Marltoro »  

Twisted Toolkit
https://drive.google.com/file/d/1Zi-vnTGotGM6lGGX11U7qlWuBk7ZgaeA/view

Source Code Repo
(The source code repo isn't working atm. I need to upload some missing files)
https://bitbucket.org/mrees240/toolkit

Currently working on the Map Editor
 
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Coleiosis
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Re: TM 1+2 Modding thread
Reply #173 - 01/01/17 at 20:27:19
 
Do you plan on releasing a download link to the program once it's complete?
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Big Boss
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Re: TM 1+2 Modding thread
Reply #174 - 01/01/17 at 21:22:12
 
Man! Two badass classic Twisted Metal things within the same couple of days.

1. This awesomeness right here, seeing Darkside in TM2 would be some cool shit, and I've been wanting to start a Twisted Metal fangame that combines the first two but I think the models have been the most important part, so this would be VERY helpful.

and

2. The Russian guys I played with made it so you don't need Kali anymore, nor an XP VM, you can play it natively on Windows 7, 8, 10, etc with Evolve now. So it's going to be WAY easier now to play TM2 PC online with other people Cheesy
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Marltoro
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Re: TM 1+2 Modding thread
Reply #175 - 01/02/17 at 16:51:29
 
Coleiosis wrote on 01/01/17 at 20:27:19:
Do you plan on releasing a download link to the program once it's complete?

Once it's done, I'll release a download link as well as the source code. It's made in C# and will only run on Windows. Some time down the road I may make a C++ version that will run on Windows, Mac, and Linux.
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Twisted Toolkit
https://drive.google.com/file/d/1Zi-vnTGotGM6lGGX11U7qlWuBk7ZgaeA/view

Source Code Repo
(The source code repo isn't working atm. I need to upload some missing files)
https://bitbucket.org/mrees240/toolkit

Currently working on the Map Editor
 
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Varia31
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Re: TM 1+2 Modding thread
Reply #176 - 01/03/17 at 08:01:30
 
Any chance you might also release the vehicle models as downloads?
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Marltoro
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Re: TM 1+2 Modding thread
Reply #177 - 01/06/17 at 05:50:58
 
I was able to port Darkside's model to Twisted Metal 2.
Here's a video of it:

https://www.youtube.com/watch?v=-TgcjYTyTrU

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Download Link:
https://drive.google.com/file/d/0B0o4uR2ahBj2VXhEUnBoNkJsbUU/view?pageId=1098435...

But it's still far from complete.

It still needs:
-Damaged model
-Low polygon model
-Wheels
-Textures with proper transparency

If anyone knows how to add textures with transparency please let me know. I also need to fix an issue where Twisted Metal 2 doesn't respond to any input after reaching the main menu. It worked just fine for a long time until recently. I've been running TM2 in a VM but it's difficult to work with.
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Twisted Toolkit
https://drive.google.com/file/d/1Zi-vnTGotGM6lGGX11U7qlWuBk7ZgaeA/view

Source Code Repo
(The source code repo isn't working atm. I need to upload some missing files)
https://bitbucket.org/mrees240/toolkit

Currently working on the Map Editor
 
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Big Boss
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Re: TM 1+2 Modding thread
Reply #178 - 01/08/17 at 23:52:46
 
Delete all Twisted Metal 2 registry entries.

Also, if you can, and if your model editor supports it and such. Is it possible to look at full levels, if not, will it soon?
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« Last Edit: 01/09/17 at 02:02:28 by Big Boss »  
 
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maartyrr
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Re: TM 1+2 Modding thread
Reply #179 - 01/09/17 at 01:28:34
 
Is the Darkside model replacing Thumper? As in Thumper's speed/armor/special? Or does it have its own stats? - either way that a huge step - I remember posters talking about getting darkside and pitviper as well as implementing tm1 levels in tm2 back on the old TMA website.
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