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Game Informer January 2011 Twisted Metal Interview (Read 19147 times)
StrafeMaru
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Game Informer January 2011 Twisted Metal Interview
12/16/10 at 06:32:20
 
Game Informer had a very awesome interview with Jaffe, and Campbell in the January 2011 issue, I'd recommend picking it up, it's quite nice.

Interestingly enough Jaffe mentioned "monster trucks running into a highschool" So I think he accidentally leaked Hammerhead.

http://www.gameinformer.com/b/news/archive/2010/12/15/david-jaffe-and-scott-camp...
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« Last Edit: 12/16/10 at 20:53:15 by StrafeMaru »  

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Re: Game Informer January 2011 Twisted Metal Interview
Reply #1 - 12/16/10 at 07:52:14
 
LOL!

Pirating? Are you that much of a pussy?

In comparison, I don't think it'd really be much of pirating to scan at least a page or two. Let's say if you scan like a whole manga, or a popular book. If you manage to make an E-Book writing every single word from a book or scanning every page and wanting people to see by uploading it somewhere and showing a link to it.

Then yeah that would be considered pirating. But I don't see the harm of scanning a couple pages.

But of course, everything that involves sharing anymore is considered pirating.
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Re: Game Informer January 2011 Twisted Metal Interview
Reply #2 - 12/16/10 at 07:54:45
 
Scan it! Scan it! Scan it!
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Re: Game Informer January 2011 Twisted Metal Interview
Reply #3 - 12/16/10 at 09:02:17
 
I scanned the whole OPTM article from a couple of months ago and I'm not in court yet?

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Re: Game Informer January 2011 Twisted Metal Interview
Reply #4 - 12/16/10 at 15:57:03
 
http://www.gameinformer.com/b/news/archive/2010/12/15/david-jaffe-and-scott-camp...

That article is everything that's in the GI mag and then some...the only thing is that its missing one pic of vermin and roadboat having a head on collision
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Re: Game Informer January 2011 Twisted Metal Interview
Reply #5 - 12/16/10 at 20:51:52
 
I download certain "things" all the time, I didn't want to break any form of TMA rule or anything.
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Re: Game Informer January 2011 Twisted Metal Interview
Reply #6 - 12/16/10 at 20:55:25
 
As long as its not kiddie porn your probably fine

Smiley
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Re: Game Informer January 2011 Twisted Metal Interview
Reply #7 - 12/17/10 at 01:30:59
 
Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead! Hammerhead!
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Re: Game Informer January 2011 Twisted Metal Interview
Reply #8 - 12/17/10 at 05:02:55
 
(Thumbs up Sign)  Surgeon -Rymagician- Likes Kilrgrn's post.
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Re: Game Informer January 2011 Twisted Metal Interview
Reply #9 - 12/17/10 at 05:28:54
 
yea, but in what form? back to the pick up? the black SUV thing from TM2? Dave and Mike comeback or some new ppl?
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Re: Game Informer January 2011 Twisted Metal Interview
Reply #10 - 12/17/10 at 06:20:02
 
Dave and Mike for prez
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Re: Game Informer January 2011 Twisted Metal Interview
Reply #11 - 12/17/10 at 10:02:19
 
I AGREE WITH THIS! ^^^^^^^^^
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Re: Game Informer January 2011 Twisted Metal Interview
Reply #12 - 12/17/10 at 12:09:55
 
haha, i really do hope that it is HH... I guess we'll know for sure come the start of 2011
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Re: Game Informer January 2011 Twisted Metal Interview
Reply #13 - 12/17/10 at 13:53:36
 
Awesome read. Thanks for posting that Maart.

When they were talking about "what would be sweet spot for # of players?" I was hoping Dave or Scott would say roughly 8 or so. I would've love to see them say something along the lines of "Player host can choose 'x' amount"

That's what I was looking for too reading through that. Looking to see if they mentioned anything regarding host control over in game settings like player #'s, healths and the like. I didn't see them mention it.

I'm REALLY hoping they have it, and they're just not saying it. Why they wouldn't metion it if they did makes me scratch my head a little but, everything I've read there sounds awesome.

We're gonna be melting these discs playing it so much.  Cheesy
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Re: Game Informer January 2011 Twisted Metal Interview
Reply #14 - 12/17/10 at 16:38:06
 
no probs mags.  I do remember Jaffe saying something that some levels will only support x amount of cars.  So some levels will be only 8 or so, while the massive levels will be 16.  I wonder how big those levels are, and how only having 8 players per (massive) level would good or bad?

Maybe they have set rules for the ranked games as in keeping the health/health semi's in the game?  I mean, you can always blow the truck up - and with the addition of one hit kills  with the sniper rifle and charged up remote bombs you can take away someone's health completely.  I for one would want to run some games with the health semi running around.
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