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Message started by BizarroKing on 05/01/10 at 04:37:42

Title: What cars should be in TM:PS3?
Post by BizarroKing on 05/01/10 at 04:37:42
We know that Twisted Metal PS3's release is only a matter of time now, but, what vehicles (obviously besides Sweet Tooth) would you like to see in the game and who do you think should drive said vehicle?
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Title: Re: What cars should be in TM:PS3?
Post by eskuAdradit0 on 05/01/10 at 06:11:18
Spectre, Roadkill, Minion, Dark Tooth, Axel (cmon, he's a badass), Twister, Grasshoper, Warthog, Outlaw, Mr. Grimm and Crimson Fury.

Just because I want to see those caracter's ending movies.
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 05/01/10 at 06:23:13
Sweet Tooth, Yellow Jacket, Roadkill (Marcus Kane), Grimm, Shadow (Mortimer), Spectre (I'd like to see him as a european sports car this time.. dont care who drives), Warthog (the Humvee), Brimstone...
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Title: Re: What cars should be in TM:PS3?
Post by SpeedinSpecter on 05/01/10 at 12:03:01
Twister, Grasshopper, Pit Viper (why not?), ATV (maybe with a real name for the car), Hammerhead, Slam, Thumper, Shadow (Either Raven or Mortimer), Outlaw,
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/01/10 at 12:50:29
all of em damnit, as long as they making us wait its kinda hard to expect anything less
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Title: Re: What cars should be in TM:PS3?
Post by Archminion on 05/01/10 at 13:24:45
All of them.

every car from TM1, 2 and Black at least.

maybe even the variations of the same cars like a MK Trilogy style.

Not hard work at all either since the core game would ship with say 20 vehicles and download packs would add 5-10 cars which could all be tested against the existing set for balance.

I would love to pit TM2 Minion against TMB Minion.
This wouldn't be canon since it'd only be for MP gameplay.

Some great 'what if?' scenarios.
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Title: Re: What cars should be in TM:PS3?
Post by BizarroKing on 05/01/10 at 14:15:37
We need Sweet Tooth, Warthog (classic Warthog obviously), Mr. Grimm, Mr. Slam, Thumper, Axel, Spectre (driven by a phantom character so the name will fit), Shadow, Darkside, Twister, Hammerhead, YellowJacket, Grasshopper, and a ambulance vehicle for a new character.

Also, bring back Minion! Where's he been? Last game we get the hillbilly and ATV?

And downloadable content, maybe like a gamestop exclusive release?
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/02/10 at 02:47:34

Archminion wrote on 05/01/10 at 13:24:45:
All of them.

every car from TM1, 2 and Black at least.

maybe even the variations of the same cars like a MK Trilogy style.

Not hard work at all either since the core game would ship with say 20 vehicles and download packs would add 5-10 cars which could all be tested against the existing set for balance.

I would love to pit TM2 Minion against TMB Minion.
This wouldn't be canon since it'd only be for MP gameplay.

Some great 'what if?' scenarios.

when i say all of em im talkin cars not characters, every variation is implied
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Title: Re: What cars should be in TM:PS3?
Post by ThumperMan3000 on 05/02/10 at 03:01:46
I pefer for some of the roster, they bring back the main cars that appeared in almost every TM game:

Sweet Tooth
Roadkill
Mr. Grimm
Outlaw
Thumper
Spectre
Warthog
Hammerhead
Minion  (as a boss and unlockable vehicle.)

For who should be brought back:

Axel (he is kinda like the secondary mascot of Twisted Metal.)
Grasshopper (She is Calypso's daughter.)
Darkside (Who else wants to see the triumphant return of Mr. Ash?)
Mr. Slam (Simon would be back to secure his tower.)
Crimson Fury (Agent Shpeard should return to capture Calypso again.)

Also, I believe Junkyard Dog and Crazy 8 should make a debut in the real TM.
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 05/02/10 at 03:53:54
Darkside with Mr. Ash would be awesome.. and Thumper too. completely forgot about him..
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Title: Re: What cars should be in TM:PS3?
Post by ThumperMan3000 on 05/02/10 at 04:21:15

The Dizaster Child wrote on 05/02/10 at 03:53:54:
Darkside with Mr. Ash would be awesome.. and Thumper too. completely forgot about him..


Amen to that.

And I mentioned Minion since he got the shaft from Small Brawl and Head-On. (I understand Small Brawl was for kids and Minion wouldn't be appropriate, but Cousin Eddy sucked IMO. He was a rip-off of TM:B Minion, especially when he got the rooftop flamethrower as a special weapon.)
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Title: Re: What cars should be in TM:PS3?
Post by BizarroKing on 05/02/10 at 04:24:26

wrote on 05/02/10 at 04:21:15:
Amen to that.

And I mentioned Minion since he got the shaft from Small Brawl and Head-On. (I understand Small Brawl was for kids and Minion wouldn't be appropriate, but Cousin Eddy sucked IMO. He was a rip-off of TM:B Minion, especially when he got the rooftop flamethrower as a special weapon.)


LOL Minion COULD have been in Small Brawl as a toy remote control tank. I had one years ago.
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Title: Re: What cars should be in TM:PS3?
Post by ThumperMan3000 on 05/02/10 at 04:36:50

BizarroKing wrote on 05/02/10 at 04:24:26:
LOL Minion COULD have been in Small Brawl as a toy remote control tank. I had one years ago.


Then he would be a mid-boss in Trapper's place, which means he would not have an ending.
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Title: Re: What cars should be in TM:PS3?
Post by The_Dead on 05/02/10 at 05:31:53
Wow, no one has said new, original cars? haha.
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 05/02/10 at 06:04:06
do you mean original as in made up or as in cars from the original game?
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/02/10 at 07:01:22

The_Dead wrote on 05/02/10 at 05:31:53:
Wow, no one has said new, original cars? haha.

you know Jaffe is gonna have new cars in there, im not sweatin that, im worried about the returning cars, its about time we saw the TM version of MKTrilogy....with new characters of course.
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Title: Re: What cars should be in TM:PS3?
Post by XIZOR on 05/02/10 at 07:57:30
I'm pretty sure he means all new cars and drivers which is what I would like honestly. Usually all TM games have most of the classics with a new car or two so I suspect the new game will be the same.
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 05/02/10 at 08:24:43
there are those staple characters he will leave in, I'm sure.. Sweet Tooth, Roadkill, Mr. Grimm... probably Darkside and Yellow Jacket. I'm always up for seeing new blood as long as the vehicles arent corny or too over the top
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Title: Re: What cars should be in TM:PS3?
Post by Archminion on 05/02/10 at 15:18:46
fyi Minion nearly was in small brawl...

I have a small piece of concept art of the demon.
He's like a little red imp with baggy strides (seriously no joke)
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Title: Re: What cars should be in TM:PS3?
Post by BizarroKing on 05/02/10 at 15:26:29

Archminion wrote on 05/02/10 at 15:18:46:
fyi Minion nearly was in small brawl...

I have a small piece of concept art of the demon.
He's like a little red imp with baggy strides (seriously no joke)


We need proof i.e. a picture/screenshot.
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/02/10 at 16:30:53

The Dizaster Child wrote on 05/02/10 at 08:24:43:
there are those staple characters he will leave in, I'm sure.. Sweet Tooth, Roadkill, Mr. Grimm... probably Darkside and Yellow Jacket. I'm always up for seeing new blood as long as the vehicles arent corny or too over the top

considering the fact that this game might well be a major determining factor as to wether  car combat  will be a sustainable genre, and that its been so long since theres been a great car combat game, and also considering how split TM fans are over TM2 & TM: Black.......it would be a big mistake to treat this game like a typical TM release, DJ is a smart guy, ill put my money on a car, character, and full variant catalog blowout. wether by release or DLC
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Title: Re: What cars should be in TM:PS3?
Post by PhiTau412 on 05/02/10 at 23:23:07
Piecemetal.

Crazed fan of the tournament gathering up parts of old contestants for years.
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Title: Re: What cars should be in TM:PS3?
Post by The_Dead on 05/02/10 at 23:24:52
Id imagine all TM 1 characters will return, then the new Black characters, as I assume TMPS3 will be a Black 2. Maybe Grasshopper, and Slam. Then new characters, and maybe "Twisted Creator". Whatever though, I agree with everyone, I want a MK Trilogy version on TM. "The first decade and a half of Twisted Metal"? haha. As I believe TM1 came out in 1995?
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Title: Re: What cars should be in TM:PS3?
Post by PhiTau412 on 05/02/10 at 23:27:43
Oh and, (off topic) give me a rico with a targeting laser so we can see the rebound trajectory. :-)

(And bring back ATV but name him 989.)
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Title: Re: What cars should be in TM:PS3?
Post by BizarroKing on 05/02/10 at 23:33:17

Surgeon -Rymagician- wrote on 05/02/10 at 23:27:43:
Oh and, (off topic) give me a rico with a targeting laser so we can see the rebound trajectory. :-)

(And bring back ATV but name him 989.)


LOL WIN. Perhaps the story should be like what they did in TM4 with Sweet Tooth taking over but they do it RIGHT.
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/02/10 at 23:53:17

The_Dead wrote on 05/02/10 at 23:24:52:
Id imagine all TM 1 characters will return, then the new Black characters, as I assume TMPS3 will be a Black 2. Maybe Grasshopper, and Slam. Then new characters, and maybe "Twisted Creator". Whatever though, I agree with everyone, I want a MK Trilogy version on TM. "The first decade and a half of Twisted Metal"? haha. As I believe TM1 came out in 1995?

prolly not black 2, considering jaffe himself puts black in 3rd place. my guess would be a mixture of elements between 1,2 & black (and hopefully harbor city cuz the arena and the fare grounds were awesome, not to mention 12-pack) which would be awesome imo, how the hell do you leave out TM2 dude.  a game thats about driving and shooting and you leave out the one that had the best driving physics, your slippin brother
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Title: Re: What cars should be in TM:PS3?
Post by The_Dead on 05/03/10 at 00:20:06
I didnt add TM 2 because TM 1 was where it started. As much as we want like 50 characters, there will probaly be like, 20. We just have to add the most important ones, and to be honest, thats almost impossible. So I would of skipped out on TM 1 or TM 2, either way, its sad.. I dont want to think about it too much, I just want to wait, and let the master do his work.
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Title: Re: What cars should be in TM:PS3?
Post by XIZOR on 05/03/10 at 00:27:50
Being that Jaffe is just now getting to the story portions of the game and pretty much streamlining the process by skipping the writing and just going straight to story boards, I have a hard time believing he will do a story line for 20 plus characters. This is just speculation, but I assume the game will maybe ship with 12, maybe 15 cars, a couple of which may not even have a story line like minion as this has been the the case in pretty much every TM game.
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/03/10 at 01:03:31

The_Dead wrote on 05/03/10 at 00:20:06:
I didnt add TM 2 because TM 1 was where it started. As much as we want like 50 characters, there will probaly be like, 20. We just have to add the most important ones, and to be honest, thats almost impossible. So I would of skipped out on TM 1 or TM 2, either way, its sad.. I dont want to think about it too much, I just want to wait, and let the master do his work.

between TM 1, 2 and black i count 23 cars (- warhawk & dark tooth) with only 6 of them having  variations that were more than just cosmetic(mr grimm, warthog, outlaw, roadkill, hammerhead, & minion)12-pak was counted. that doesnt sound too tough
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 05/03/10 at 01:17:19
I dont forsee there being more than the usual 12 cars.. with some added later as DLC, with a few special stages. Jaffe might look at Black as his third favorite, but he might also be looking at the sales and popularity of his games, and it seems the majority, while its not by much, seems like its in favor of Black. I'd expect quite a few of Black-specific cars to return, like Brimstone and Crazy 8.. maybe JYD and Manslaughter.. add those to the roster of mainstays like I mentioned earlier, that will more than likely be your roster with a couple new cars/drivers sprinkled in
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Title: Re: What cars should be in TM:PS3?
Post by DelSol_Racer on 05/03/10 at 01:33:19
the original dark tooth with a bad ass special
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/03/10 at 02:20:31

The Dizaster Child wrote on 05/03/10 at 01:17:19:
I dont forsee there being more than the usual 12 cars.. with some added later as DLC, with a few special stages. Jaffe might look at Black as his third favorite, but he might also be looking at the sales and popularity of his games, and it seems the majority, while its not by much, seems like its in favor of Black. I'd expect quite a few of Black-specific cars to return, like Brimstone and Crazy 8.. maybe JYD and Manslaughter.. add those to the roster of mainstays like I mentioned earlier, that will more than likely be your roster with a couple new cars/drivers sprinkled in

see bro, i think theres gonna be too much riding on this one to treat it  like a regular TM release(didnt black have 15 cars anyway). also i read somewhere that Jaffe said the next one would be a retrospective view of past TM games, while that doesnt imply every car ever, 12-15 was oldschool standard. for the same reason tekken 6 had 40 characters, i think TM PS3 will have many more than the usual car count. and every piece of twisted metal series sales data i could get my hands on puts black in third place, in 2005 US sales alone had TM2 at almost double the sales of black (TM 1.08 mil, TM2 1.74 mil, TM: Black 940 K) so i think Jaffe was going by sales.
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 05/03/10 at 02:37:31
it would seem with all the talk I hear, that Black is the fan favorite

I wasnt counting unlockable cars tho.. it could be 15 including them
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Title: Re: What cars should be in TM:PS3?
Post by The_Dead on 05/03/10 at 02:45:23
I just want to see a screen shot of three random ass cars in the same picture.. 12-Pak, Mr. Slam, and some new guy/girl.
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/03/10 at 02:49:32

The Dizaster Child wrote on 05/03/10 at 02:37:31:
it would seem with all the talk I hear, that Black is the fan favorite

I wasnt counting unlockable cars tho.. it could be 15 including them

if TMA is all the fans this franchise has then there is no point to Jaffe making another TM, besides, Jaffe is a buisness man, an unscientific TMA pole is unreliable at best, especially when TM2 has almost twice the sales of black
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 05/03/10 at 03:47:31
I'm talking about everyone I talk to about TM, not just here. hardly anyone sites TM2 as their fave it seems
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Title: Re: What cars should be in TM:PS3?
Post by Mr.slam on 05/03/10 at 04:14:26

The Dizaster Child wrote on 05/03/10 at 03:47:31:
I'm talking about everyone I talk to about TM, not just here. hardly anyone sites TM2 as their fave it seems

ya well TM2 just didn't have enough TM1 and Black had well...I just didn't like the physics, the boring level, and stupid opera level music.
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/03/10 at 04:23:00

The Dizaster Child wrote on 05/03/10 at 03:47:31:
I'm talking about everyone I talk to about TM, not just here. hardly anyone sites TM2 as their fave it seems

a pair of lips will say anything, but no one is gonna buy what they dont want, you cant argue with sales, look dude im not trying to get into this TM2 VS Black  thing, im just saying it wouldnt make sense for Jaffe to alienate the TM2 crowd like THE_Dead was insinuating, and im not saying Jaffe is all about the money either, in a free market sales is the strongest indicator of what the people want. unscientific poles and word of mouth dont even register.
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 05/03/10 at 06:38:03
I wouldnt get into a 2 v. Black debate anyway cause thats like arguing about what the best Lord of the Rings movie is... its all good, and no one game is better than the other
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Title: Re: What cars should be in TM:PS3?
Post by XIZOR on 05/03/10 at 06:53:13
"if TMA is all the fans this franchise has then there is no point to Jaffe making another TM, besides, Jaffe is a buisness man, an unscientific TMA pole is unreliable at best, especially when TM2 has almost twice the sales of black"

No, that's a silly assumption to make. Especially for someone who hasn't been here that long...no offense. I'd say maybe a sizable portion of the "hardcore" fans have found there way here at some point or another, but the members that are active at this TEMPORARY board are in no way the sum of all TM fans every where. I'm sure there are tons of closet TM fans out there and honestly only a fraction of the people that were here when I joined are still around. Not to mention, with nothing really significant going on TM wise lately, we aren't going to see tons and tons of fans, people, and site activity in general.

"also i read somewhere that Jaffe said the next one would be a retrospective view of past TM games, while that doesnt imply every car ever, 12-15 was oldschool standard. for the same reason tekken 6 had 40 characters"

Again I have no basis for this opinion other than the fact that because I've been here so long and know a few people close to Jaffe I have a little more behind the scenes knowledge of what is actually and possibly going on, but I don't think Jaffe and co. are trying to make this TM awesome from a standpoint of say what makes a fighting game good by having a huge roster. I think the plan is to go above and beyond with the MP this time around because with online gaming being a big component in gaming and longevity these days, why wouldn't they concentrate most of their efforts in that department? That's not to say that there won't be more downloadable cars/drivers later on and the maximum number could reach 20 plus eventually, but I don't see that happening out of the box, because after all it is still undecided as the whether the game is getting a retail release or not. It could still be download only and if that is the case I see things being even smaller as much as I hate to admit that.

And I think most people like TM2 and TMB equally or there are at least enough fans of either or both here. Its just one of those things where the people that were here before I first came to the site, which was 2002 when TMBO came out, seemed to like TM2/TM2PC a lot because that's what they had all been playing together for a while at that point. And the newer generation liked Black more because that was the era that we joined TMA and got to play against each other in a serious MP setting. I love every TM, and maybe I'd like two more if I would have been around when it was going strong, but because my time spent at TMA was with TMBO I tend to favor that game and overall I still think its the best of the franchise beyond just liking the dark atmosphere.
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Title: Re: What cars should be in TM:PS3?
Post by Obliverate on 05/03/10 at 08:01:46
You stating that 2 is the favorite over Black is complete bullshit. Unless you have a survey or something, then it is an epic fail. Sure, sales don't lie, if you are talking which one sold more. Otherwise, sales mean nothing.

Back on topic, I think TM has a hole that only a 1977 Datsun 280Z can fill.
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/03/10 at 10:39:00
my point is that it makes buisness sense to make a game that appeals to both parties, those who faver black and those who favor 2, and i brought it up cuz someone(cant remember who) said it would  be  a black 2, which would alienate those who favored 2, and also because ive heard Jaffe himself say he recognized flaws in black (lack of ramming physics, overly dreary color palet, etc). and as for TMA unless your talkin 200k - 500k people i dont see what difference it makes cuz your talkin about a game thats gonna have a potential fan base of 2 million+ .  

as for the amount of cars in the game, thats just a feeling i have and about the tekken comparison it has nothing to do with fighting games its all about progressive gaming standards , just about every successful franchise follows them, its how they stay successful.

and i do believe ive heard jaffe mention making a strong MP element, but how smart is it gonna be to just emphasize MP , cmon dude, im sure some ppl get their shits and giggles getting their asses handed to them by you, magnum, kg, martyr etc. but im willing to bet a vast amount of players are gonna be happier going single player or co-op against the computer. DJ is a game designer, and a damn good one too. i could be wrong but it seems like over emphasizing MP would  alienate a fresh potential fan base when he could re ignite car combat fever, and prove to sony that TM has alot of years left.

he might go download but i only see that happeng if there is a budget shortage because it would alienate those who dont have internet access and i refuse to believe he hasnt thought about that. bottom line is TM  is one of jaffe's babies, and i cant see him taking the oldest PS 1st party exclusive and selling it short.

yo obliverate,TMB sold 1.25 million units worldwide TM2 sold 1.74 million units just in the US alone (cant find the worldwide sales numbers for 2). not saying 2 is better, thats purely subjective, and not worth arguing ,  stating my opinion at this point would be redundant, black is your game and i respect that, what im saying is that DJ prolly has both parties in mind on the new TM, no matter if its a retrospective view or something altogether new.
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Title: Re: What cars should be in TM:PS3?
Post by XIZOR on 05/03/10 at 18:00:34
"i could be wrong but it seems like over emphasizing MP would  alienate a fresh potential fan base when he could re ignite car combat fever, and prove to sony that TM has alot of years left.

he might go download but i only see that happeng if there is a budget shortage because it would alienate those who dont have internet access and i refuse to believe he hasnt thought about that. bottom line is TM  is one of jaffe's babies, and i cant see him taking the oldest PS 1st party exclusive and selling it short."

The game is going to have a single player and probably co-op so there you go. It's there for those who want it. Probably gonna be standard fare as well. BUT, the rest of the time should and more than likely will go into the MP. I want single player stories and co-op too but its not the main focus or where the longevity of the game will come from. If it wasn't for the MP aspects of the TM games this site either wouldn't exist or wouldn't have nearly the long standing community it does now, which isn't much at the moment, or the members its had in the past. Once everyone is playing the new game against each other and we are breaking down the game on even the most minor levels you will see what this site is all about.

I would like to think that the game wouldn't be download only but in Jaffe's last video blog he did briefly say that they still haven't decided either way. And you talk about alienating a part of their audience by making it DL only but if you look at their last game, Warhawk, it had no single player and was online MP only, so I have no doubts that the meat and potatoes is going to be in the MP department. No doubt the game is going to have everything we've come to expect from a TM title, but I wouldn't hope for much more beyond what is standard.

Also, no offense to anyone in particular, but I wouldn't listen to everything everyone posts on here about the new TM unless they are a respectable, proven source of credible information. Not that anyone here has really been spreading false information, but I've noticed that some people have taken passing comments or "wishful thinking" as things that are going to happen or that Jaffe has said when in fact they aren't. Just a heads up.
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/03/10 at 18:25:29
yeah dude, this is just me thinkin about it, i have no doubt MP will be main course of new TM, and i have no connection to DJ. the only things i stand by solidly is stuff ive personnelly heard him say.everything else is pure conjecture, but i still think it will come down that somewhat that way cuz it makes too much sense to me. still conjecture though
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 05/03/10 at 18:37:24
why is the argument always between 2 and Black? did everyone forget there was a TM before 2?
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/03/10 at 19:22:17

The Dizaster Child wrote on 05/03/10 at 18:37:24:
why is the argument always between 2 and Black? did everyone forget there was a TM before 2?

2 and black were the best selling Jaffe TMs, and 2 was, in most ways an expansion of 1 so in my mind 1 is implied in the mention of 2, but dont get me wrong im not saying 2 & black are diametrically opposed, i think a truly badass TM game will consoldate the best elements from 2 & black  into one  game in a progressive theme form, where theme applies. everthing else is a matter of car physics(driving, ramming), weapon application and battlefield environment  dynamics.
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Title: Re: What cars should be in TM:PS3?
Post by Mr.slam on 05/03/10 at 20:23:09
lets just get back on topic!
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/03/10 at 20:50:00

Mr.SLaM wrote on 05/03/10 at 20:23:09:
lets just get back on topic!

roadkill(TM2 - ish)
pit viper
crazy 8
mr grimm(no side car)
darkside
12-pak
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Title: Re: What cars should be in TM:PS3?
Post by crashtester123 on 05/03/10 at 21:40:10
The original mr.Grimm, i liked him back when he was the grimm reaper, not some insane war vet.


Also TM1 darkside would be kick ass
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/03/10 at 21:56:43

crashtester123 wrote on 05/03/10 at 21:40:10:
The original mr.Grimm, i liked him back when he was the grimm reaper, not some insane war vet.


Also TM1 darkside would be kick ass

right on, and also 12-pak. i forgot to add him to my list
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 05/04/10 at 04:43:56

crashtester123 wrote on 05/03/10 at 21:40:10:
The original mr.Grimm, i liked him back when he was the grimm reaper, not some insane war vet.


thank you... I mean, it makes sense since thats where he got his fucking NAME from. the concept from Black was cool, but not as Mr. Grimm. since he was a Nam vet, he coulda been Warthog in a Hummer, and Cage coulda been White Knight as it was supposed to be. or hell, they coulda stuck him in some kinda war machine and called him Shellshock, or Agent Orange or something relative to his character
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Title: Re: What cars should be in TM:PS3?
Post by Obliverate on 05/05/10 at 04:54:57
And about the numbers, you do realize that TMB is higher rated than TM2?
http://www.gamerankings.com/ps/199136-twisted-metal-2/index.html
http://www.gamerankings.com/ps2/378092-twisted-metal-black/index.html
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/05/10 at 13:31:59

wrote on 05/05/10 at 04:54:57:
And about the numbers, you do realize that TMB is higher rated than TM2?
http://www.gamerankings.com/ps/199136-twisted-metal-2/index.html
http://www.gamerankings.com/ps2/378092-twisted-metal-black/index.html

yeah dude, from same ppl who gave FFXIII a high ranking, i think ill rely on my own judgement.
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Title: Re: What cars should be in TM:PS3?
Post by Obliverate on 05/06/10 at 00:58:33
Yes, go on, be angry at one review and circulate your own as fact.
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/06/10 at 01:58:35

wrote on 05/06/10 at 00:58:33:
Yes, go on, be angry at one review and circulate your own as fact.

seriously dude, your the only one i see confusing your own opinion with fact, your response is about as stale as this conversation, and im done talkin about it.
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Title: Re: What cars should be in TM:PS3?
Post by Obliverate on 05/06/10 at 05:01:31
They already made a TM for both parties. HO had Black gameplay with a (mostly) TM2 atmosphere.
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Title: Re: What cars should be in TM:PS3?
Post by Archminion on 05/06/10 at 06:56:46
"They already made a TM for both parties. HO had Black gameplay with a (mostly) TM2 atmosphere."

I think many ppl would like to see it go the other way with the feel and of TM2 and the style of Black.

Not sure if that would happen though since Jaffe has already stated that as much as he loved the world of Black the levels looked to similar in style.
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/06/10 at 10:10:04

Archminion wrote on 05/06/10 at 06:56:46:
"They already made a TM for both parties. HO had Black gameplay with a (mostly) TM2 atmosphere."

I think many ppl would like to see it go the other way with the feel and of TM2 and the style of Black.

Not sure if that would happen though since Jaffe has already stated that as much as he loved the world of Black the levels looked to similar in style.

i hope he doesnt throw out the black style completely, he had some good ideas in there. the theme should be progressive imo. the main thing tho is having the feel from TM2 i.e. driving physics, ramming physics, etc. as long as that is in there it has a chance to be the best TM ever,

theme isnt nearly as important as play mechanics. but if they mixed the thematic styles of the maps, music, characters & their stories from 1,2, & black(the only real TM games imo) into a progressive theme the game would feel more well rounded. i hope the fatal falls are acually fatal and not like they were in HO. that shit was gay.

too bad the fare grounds from lost prolly wont be in there, the arena was cool too. those maps definitely deserve to see a full release. come to think of it, it seemed as if they had improved the driving mechanics in lost, i could be wrong, its been 2 yrs since ive played it. i do remember really diggin lost tho, but that was before i bought TM2 again after not playing it for 10 years
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Title: Re: What cars should be in TM:PS3?
Post by XIZOR on 05/06/10 at 11:51:54
What I would love more than anything is for the new TM to have the Theater/replay feature that Halo 3 and Halo Reach have. Not only would it be awesome to go back and watch your matches from multiple angles and perspectives, but it would be awesome to make and share clips with all your friends. Not to mention being able to go back and re-watch matches would cut down on a lot of bullshit and smack talk. Nothing better than having tangle proof that something did or did not happen.

I wish we could beta the MP for the new TM. We could make the game great. Betas are the new thing.
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Title: Re: What cars should be in TM:PS3?
Post by magnum on 05/06/10 at 13:27:02
I also hope they stay with the Black format of play. You really didn't know how deep it was unless you played it extensively. Esspecially against other living people.

That theater feature your talking about would be a blast Xizor. When I was playing Halo3, I thought that was a really awesome perk in the game. I loved watching that shit.

Beta the new TM? There 's an idea. Noone better to beta the new TM than the members of TMA. I'd have to get a PS3. I had fun beta testing Black so....sign me up!!
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 05/06/10 at 17:59:10
beta testing the new game would be legit, and he knows exactly where to go to get it done

as fun as the earlier titles were, it'd be hard to swallow if the new game ditched the dark atmosphere that Black had. that game made more sense and felt more like 'home' to me that the first 2. as much as I love nostagia and seeing the origin of something great, i'd rather see the series stay dark. the driving mechanics argument is nill to me since I feel an arcade driver is pretty much the same no matter the game. 2 and Black felt almost the same to me
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Title: Re: What cars should be in TM:PS3?
Post by XIZOR on 05/06/10 at 19:41:17

The Dizaster Child wrote on 05/06/10 at 17:59:10:
I feel an arcade driver is pretty much the same no matter the game. 2 and Black felt almost the same to me


What? I think you should go back and play both. Very different feel and driving physics. No matter how arcadey a games car physics are they are usually uniquely different.
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/06/10 at 21:04:43

XIZOR wrote on 05/06/10 at 19:41:17:
What? I think you should go back and play both. Very different feel and driving physics. No matter how arcadey a games car physics are they are usually uniquely different.

yeah buddy, you cant do the 3 mile power slide in black, and you dont feel it when you ram in black like you do in TM2. as much as i like the 80s heavy metal nightmare theme in 2 the black theme wont bother me at all as long as theres a little more diversity in battle ground styles and custom soundtracks. the main thing im worried about is the driving/car physics.
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 05/06/10 at 22:13:23
it has been close to a decade since I've played World Tour, but still.. in general, arcade drivers all feel the same, at least when compared to sim drivers.. I guess I've been spoiled by them, I dunno. sure there are a few things here and there that'll be unique to that game's dynamic, but in the end, its an arcade driver
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 05/07/10 at 03:40:34

The Dizaster Child wrote on 05/06/10 at 22:13:23:
it has been close to a decade since I've played World Tour, but still.. in general, arcade drivers all feel the same, at least when compared to sim drivers.. I guess I've been spoiled by them, I dunno. sure there are a few things here and there that'll be unique to that game's dynamic, but in the end, its an arcade driver

go back and play 2 for a little while, youll notice the difference, im a big GT fan, but ive played NFS shift, pro street, and forza 1&2,and they are not all the same by a long shot.none of them feel as good as GT to me. same thing with the difference between TM2 & black. while 2 is nowhere near sim physics its on a different part of the scale than black, and it feels a bit more natural.
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Title: Re: What cars should be in TM:PS3?
Post by Axel the Amazing on 06/01/10 at 01:17:34
I've noticed that TM (in general) handles like a kart racer such as ModNation Racers or god forbid Mario Kart. I think Black captured the theme of Twisted Metal, it was also like a "Grown-up" version for Twisted Metal.
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Title: Re: What cars should be in TM:PS3?
Post by YellowJacket318 on 06/02/10 at 14:00:20
I can't agree with the cart-racer comment, I just don't feel it.  2 and black were so far from eachother as far as driving physics are concerned, there's no comparison.  1 thing I hope they change is sitting in one spot and turning the vehicle... the ONLY vehicle that should be able to do that is a tracked tank.  I never liked how when I would play multiplayer deathmatch, someone would find a good spot, and camp, and turn their car without having to move the car and snipe you.  If they're trying to get into the realistic driving physics, in order to turn your car they should make it so that you have to pull a u-turn or do a burnout in place and spin the car, reverse J-turn, whatever just not the sit and spin.
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Title: Re: What cars should be in TM:PS3?
Post by Axel the Amazing on 06/02/10 at 20:47:35
Well said, Yellow Jacket. I also despise campers, especially how you could camp like that in a vehicle! Maybe if that was a special added, "Perk" for Warthog, the one with Cage driving. The spinning in place thing is not a bad thing, it's just the way people exploit it.
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 06/03/10 at 05:14:10
no, it IS a bad thing... completely unrealistic, even in an arcade sense. and of course its gonna be exploited.. it shouldnt have been in the game to begin with
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Title: Re: What cars should be in TM:PS3?
Post by YellowJacket318 on 06/03/10 at 05:46:13
I have to ammend my post oabout the spinning in one spot thing... I think it should be allowed but only by vehicles that are 100% capable of it in real life... while we all know TM is an "arcade" driver, the only two vehicles that should be allowed to do it would be a tracked tank and Axel.  Why Axel?  He's basically a large segway, segways can turn in place cause one wheel rotates and the other doesn't just like a tank turns one side's tracks and the other's remain stationary or the both turn in opposite directions at the same time
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 06/03/10 at 07:39:40
I can see TM1 Minion, Axel, TMB Warthog, and possibly TM1 Hammerhead, depending on the driveline set-up.. monster trucks have been known to bust donuts
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Title: Re: What cars should be in TM:PS3?
Post by YellowJacket318 on 06/05/10 at 02:32:22
Well yea, monster trucks you're correct can turn almost in place, they do have to move a little but the thing that makes that possible is the 4 wheel steering.. that's a big help.  Old school Honda Preludes had 4-Wheel Steering too, they handled fucking crazy

EDIT:  My bad guys, I forgot all about the Jeep Hurricane, that thing has 4 wheel independent steering (they call it a T-Box Zero Steer) a 0-degree turning radius and can actually turn like the steering physics in the games
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 06/05/10 at 03:30:40
they can include a Toro Groundsmaster Zero-Radius lawnmower in the next game.. then it'll be accurate ;)
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Title: Re: What cars should be in TM:PS3?
Post by zarien85 on 06/13/10 at 22:27:23
all the characters that have ever been in a twisted metal game
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 06/14/10 at 11:28:59
lol, that was random
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Title: Re: What cars should be in TM:PS3?
Post by YellowJacket318 on 06/15/10 at 14:14:40
I want to see the return of Thumper w/ the Flamethrower, and obviously YJ NEEDS to come back.  I could care less if Axel comes back, I fucking hate him.  

Here's My Lineup:
TMB YJ
TMB Grimm
TM1 Roadkill
TM1 Spectre
TM1/2 Thumper
TM2 Shadow
TM1 Hammerhead
TM2 Sweety
TM2 Minion
TM1 Crimson Fury
TMB Darkside (W/ Mr Ash)
TM2 Slam
TM2 Outlaw

and about 4 or 5 brand new never seen before characters would be nice.

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Title: Re: What cars should be in TM:PS3?
Post by Axel the Amazing on 06/15/10 at 22:12:41
That Death Warrant guy looked awesome! That suprise, at the end of the conference was EPIC!
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Title: Re: What cars should be in TM:PS3?
Post by XIZOR on 06/15/10 at 22:13:40
Lets keep it all the talk and debate in one thread now. Sorry.
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Title: Re: What cars should be in TM:PS3?
Post by BizarroKing on 06/15/10 at 22:14:26
The helicopter was random lol. Finally we get to play as one? Interesting.

Just wanted to throw that out there.
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Title: Re: What cars should be in TM:PS3?
Post by illicit bubbles on 06/15/10 at 23:31:30

YJ318 wrote on 06/03/10 at 05:46:13:
I have to ammend my post oabout the spinning in one spot thing... I think it should be allowed but only by vehicles that are 100% capable of it in real life... while we all know TM is an "arcade" driver, the only two vehicles that should be allowed to do it would be a tracked tank and Axel.  Why Axel?  He's basically a large segway, segways can turn in place cause one wheel rotates and the other doesn't just like a tank turns one side's tracks and the other's remain stationary or the both turn in opposite directions at the same time


I think having the ability to spin on a dime is an absolute necessity.... that's what makes a TM game so playable. screw realism, do you want everything to handle like a bathtub? maybe they can make it like TM3 and cars can flip all the time.   ;D
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Title: Re: What cars should be in TM:PS3?
Post by startainfection on 06/20/10 at 05:41:16
i think there should be new versions of each car when u first play the game but theyre should be ways to unlock the tm2, tm black, and tm head on versions of each car
well aslong as it was in that game

soo
sweet tooth
axel
mr grim
warthog
roadkill
thumper
outlaw
spectre
shadow
twister
crimson fury
darkside
hammerhead
mr slam
and then all the new characters
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Title: Re: What cars should be in TM:PS3?
Post by Guardian on 06/20/10 at 05:53:44

Surgeon -Rymagician- wrote on 05/02/10 at 23:23:07:
Piecemetal.

Crazed fan of the tournament gathering up parts of old contestants for years.

That's actually a really good idea. I could totally see a crazed follower of Calypso's tournament that wants in so bad that he/she gathers up all the parts from fallen TM warriors of past titles and pieces them together to forge a combat ready vehicle worthy of entry to Calypso's newest tournament.

On a side note to illicit bubbles; I can not believe you haven't received a verbal bashing for that TM3 remark you made, wow!
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Title: Re: What cars should be in TM:PS3?
Post by spectrum on 06/20/10 at 06:38:23
dark tooth(TM2), sweet tooth(TMB), minion(TM2) thumper(TM2), grim(TMB), warhawk(instead of tht itty bitty thing), axel(TM2), warthog(TM2), yj(TMB), slam(TM2), about 5 new characters
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Title: Re: What cars should be in TM:PS3?
Post by TMShan88 on 06/20/10 at 06:40:57
I want to be able to customize vehicles.
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Title: Re: What cars should be in TM:PS3?
Post by Ideas on 06/20/10 at 07:44:45
i'd like to see (who arent already shown to be in the game):
shadow
warthog(TM2 version)
outlaw
spetre
grasshoper

I dont think there should be more than 15 total cars. when you get over that (or over 10 really) you get too much overlap in the game between them and they become too similar. from a gameplay perspective it makes them all a lot less interesting/special.
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 06/20/10 at 07:50:21
yea, if you have no imagination or nit-pick. with all the different types of vehicles out there, I'm sure he can put together a roster with no 2 cars being alike
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Title: Re: What cars should be in TM:PS3?
Post by joe twisted on 06/20/10 at 08:20:52
i am completely amazed at all the conversation on turning in place ... why would you even care?  do you really think that would stop someone from camping/sniping if they couldn't?  people that do that will do it no matter what and honestly none of those guys will ever go far or be competitive in this game.  


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Title: Re: What cars should be in TM:PS3?
Post by Midknight on 06/21/10 at 20:28:15
Grasshopper
Outlaw (TM2)
Shadow
Darkside (TM1/Black)
HammerHead
Thumper
Mime or Trapper (if we can have them)
Twister (The Sister's)
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Title: Re: What cars should be in TM:PS3?
Post by NapalmSanctuary on 06/21/10 at 21:45:47

The Dizaster Child wrote on 06/20/10 at 07:50:21:
yea, if you have no imagination or nit-pick. with all the different types of vehicles out there, I'm sure he can put together a roster with no 2 cars being alike

Amen Brother, DJ & SC & the guys could pack full all cars from 1, 2, & Black with all the variations and have them all serve different tactical purposes in the Team modes. just takes some imagination.  ;)
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Title: Re: What cars should be in TM:PS3?
Post by The Dizaster Child on 06/21/10 at 23:09:27
exactly, that's why I don't mind Talon as long as he's not overpowered. balance him out and you have a solid vehicle with tons of potential. I think the right team can take a group of cars and make them work in harmony
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Title: Re: What cars should be in TM:PS3?
Post by john on 06/22/10 at 07:48:43
Motorcycles, sports cars, all battling it out in highly interactive levels with all the skill, speed, and strategy you could ask for! It's been a long while since the last console Twisted Metal was released, ... TM for PS3, day 1 purchase. Let the good times roll! And I totally agree with the leaks thing.
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Title: Re: What cars should be in TM:PS3?
Post by -SCoLD- on 06/23/10 at 15:00:59
This game is most likely going to be played like Warhawk.  In the event of you getting your ass kicked by a certain vehicle in a certain location (Paper beats Rock), then you will need to switch to the vehicle that exploits the other person's weakness based on car and location and get him back (Scissors beats Paper).

Classic R, P, S gameplay.  Upon respawning everytime, your decision will make or break your next life.  The other part of the Rock, Paper, Scissor gameplay is the weapon weaknesses/advantages.

Lightning > Homing Missles with enough flying skill in WH.
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